Wonderful that means they broke VMex again... Hope we get all of the map's vmfs as part of the SDK update...
On Wed, Oct 28, 2009 at 8:46 AM, 1nsane <[email protected]> wrote: > I attempted to load LFD2 maps in LFD. But didn't really get far. > > map c5m1_waterfront > ---- Host_NewGame ---- > Compact released 131072 bytes to the backing store > > Host_Error: Map_LoadModelGuts: bad LUMP_TEXINFO size in > maps/c5m1_waterfront.bsp > > On Wed, Oct 28, 2009 at 11:12 AM, Tom Edwards <[email protected] > >wrote: > > > Everyone I've ever emailed at Valve has replied graciously and has > > usually been able to help with my problem. Except Doug Lombardi, but of > > course ignoring people asking difficult questions is his job. ;-) > > > > botman wrote: > > > I'm sure the Valve guys really appreciate you sending them unsolicited > > > email. I bet they'll get right on that. :) > > > > > > > > > On 10/28/2009 8:43 AM, Saul Rennison wrote: > > > > > >> That line was directed at VALVe, I sent that email to Mike Durand and > > Erik > > >> Johnson. I was wondering if anyone else has tried messing with L4D2 > > BSPs? > > >> > > >> Thanks, > > >> - Saul. > > >> > > >> > > >> 2009/10/28 Olly Ginger<[email protected]> > > >> > > >> > > >>> You want a file from the sdk a game that the demo hasn't even been > > >>> relesed for yet? > > >>> > > >>> Sent from my iPhone > > >>> > > >>> On 28 Oct 2009, at 11:57, Saul Rennison<[email protected]> > > wrote: > > >>> > > >>> > > >>>> Hey, > > >>>> > > >>>> I've just tried decompiling *c5m1_waterfront*, to find that the BSP > > >>>> version > > >>>> has changed to 21. After putting it through my BSP lump > > >>>> introspector, I've > > >>>> found that the BSP format has changed slightly (an integer has been > > >>>> placed > > >>>> somewhere, I think in each lump header). > > >>>> > > >>>> Are VALVe willing to elaborate on this new BSP format, possibly with > > >>>> just > > >>>> the *bspfile.h* in the L4D2 SDK? > > >>>> > > >>>> Much appreciated, > > >>>> - Saul. > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > >>>> archives, please visit: > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>> > > >>>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > archives, > > >>> please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>> > > >>> > > >>> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

