my memory might be flawed or i might have missed something so anyone is welcome to correct me but i dont think valve ever got around to releasing a SDK code update that fixed compiling custom shaders for Orangebox based mods.
On Fri, Nov 13, 2009 at 7:18 PM, Skillet <[email protected]> wrote: > Sorry if this has been addressed before but I couldn't find any resolution > in the archives. I can't seem to compile .fxc files with the OB SDK. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

