Reducing friction didn't really work at all. Just made me slide all
over the place.

2009/11/14 Matt Hoffman <lord.matt.hoff...@gmail.com>:
> Remove friction.
>
> On Sat, Nov 14, 2009 at 10:45 AM, Harry Jeffery <
> harry101jeff...@googlemail.com> wrote:
>
>> Has anyone here got any experience with the quake 3 movement physics?
>> I'm trying to swap out the bhopping in source engine with strafe
>> jumping from the quake series but the two codebases deviate quite a
>> lot.
>>
>> I've tried adding checks here and there, removing all speed clamps,
>> changing gravity, changing movement vars etc. but nothing I do gets me
>> anywhere near the desired result.
>>
>> So, could anyone here help me out with this problem?
>>
>>
>> Cheers,
>>
>>
>> Harry
>>
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