In case anyone had already implemented this in their code... I had to fix a crash that was occurring due to the KeyValues in the Init() function. The crash occurs on level change because the KeyValues system uses some crazy shared memory stuff and the heap was being corrupted. Anyway, it's fixed and updated on the VDC Wiki.
Jon White _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

