i know i can't!, actually i know that i'm doing a server solution, my
question is: "how to make it work in a client plugin"?

maybe.... threads?, thinks?, how?

2010/1/4 Olly <[email protected]>

> You can't. Its a server plugin: CEmpty*Server*Plugin
>
> 2010/1/4 Joe Cabezas <[email protected]>
>
> > hello!
> >
> > i want to execute some functions in a CLIENT SIDE PLUGIN, for tf2... with
> > no
> > results
> >
> > this is what i'm doing:
> >
> > void CEmptyServerPlugin::GameFrame( bool simulating )
> > {
> > Msg("this is a frame!");
> > }
> >
> > but, it only works when i create a server, and not when i join a
> server...
> >
> >
> > how can i access to a client-side gameframe event?
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