You can see server commands in the console. sv_cheats, sv_password, etc. Doesn't mean they execute on the client.
On 04/01/2010 7:06, Joe Cabezas wrote: > nope > > clients DO LOAD plugins... via console commmand "plugin_load"... > > ok, that's not the main question..... > > how to run commands every frame/tick in client? > > 2010/1/4 Andrew Ritchie<[email protected]> > > >> Quite simply the client does not load or run plug ins. If you were making >> your own mod then you could add a client side system that loads and runs >> them ever tick, but the client engine does not expose any systems to run >> plug in type features and no Valve game is likely to offer such a feature. >> >> On Mon, Jan 4, 2010 at 4:42 AM, Joe Cabezas<[email protected]> wrote: >> >> >>> i know i can't!, actually i know that i'm doing a server solution, my >>> question is: "how to make it work in a client plugin"? >>> >>> maybe.... threads?, thinks?, how? >>> >>> 2010/1/4 Olly<[email protected]> >>> >>> >>>> You can't. Its a server plugin: CEmpty*Server*Plugin >>>> >>>> 2010/1/4 Joe Cabezas<[email protected]> >>>> >>>> >>>>> hello! >>>>> >>>>> i want to execute some functions in a CLIENT SIDE PLUGIN, for tf2... >>>>> >>> with >>> >>>>> no >>>>> results >>>>> >>>>> this is what i'm doing: >>>>> >>>>> void CEmptyServerPlugin::GameFrame( bool simulating ) >>>>> { >>>>> Msg("this is a frame!"); >>>>> } >>>>> >>>>> but, it only works when i create a server, and not when i join a >>>>> >>>> server... >>>> >>>>> >>>>> how can i access to a client-side gameframe event? >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> >> archives, >> >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

