That could work, using the steam API in a seperate .exe should be able to return accurate results.
2010/1/4 Alexander Hirsch <[email protected]>: > First do SteamAPI_Init(), then SteamUser() and with that object you > can call ISteamUser::GetSteamID(). > Don't forget to clean up via SteamAPI_Shutdown() :) > The user must be logged into Steam though. > > On Mon, Jan 4, 2010 at 2:23 PM, Michael Bang <[email protected]> > wrote: >> >> I'm sorry - I read it through again, and I can see that it's not properly >> explained :-) >> >> I'm trying to read a users current SteamID, without any game being open. >> >> Earlier, I used the Steam.log file in the steam folder, to read the ID from, >> but that was not reliable, since it does not update everytime the user logs >> into a new Steam account. >> >> So I'm asking if there is a way to get the users SteamID, from the reg. >> database, from another log, or if there is a way to force steam to update >> the Steam.log-file. >> >>> Date: Mon, 4 Jan 2010 14:15:12 +0100 >>> From: [email protected] >>> To: [email protected] >>> Subject: Re: [hlcoders] How to find SteamID >>> >>> What? >>> >>> Anyways, you can obtain it via >>> CSteamID ID; >>> ToBaseMultiplayerPlayer( pPlayer )->GetSteamID( &ID ); >>> I'm not sure how to parse it correctly, but you can obtain the >>> Community ID via ID.ConvertToUint64(); >>> >>> On Mon, Jan 4, 2010 at 12:57 PM, Adem Sadiku <[email protected]> wrote: >>> > stop fucking begging me aight >>> > >>> > -------------------------------------------------- >>> > From: "Michael Bang" <[email protected]> >>> > Sent: Monday, January 04, 2010 12:47 >>> > To: <[email protected]> >>> > Subject: [hlcoders] How to find SteamID >>> > >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> Hi there, >>> >> >>> >> I'm wondering if there is a reliable way to find a users current SteamID, >>> >> without having to type status in the console, while being connected to an >>> >> online game? >>> >> >>> >> So >>> >> far I've been reading the Steam.log-file, to find the SteamID, but I >>> >> found out that it's not very reliable. It doesn't update everytime I >>> >> log on to a new account. >>> >> Is there any way to force steam to update the file, or even better - >>> >> another place to find the ID? >>> >> >>> >> Thanks >>> >> >>> >> _________________________________________________________________ >>> >> Word Up! Få opdateringer fra Facebook og Arto i din Messenger. Gør det >>> >> her! >>> >> http://www.microsoft.com/danmark/windows/windowslive/import-friends/ >>> >> _______________________________________________ >>> >> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >>> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >> >>> >> >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> > >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >> >> _________________________________________________________________ >> NY Windows Live Messenger med nye fede funktioner. Hent den her! >> http://download.live.com/messenger >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

