It does work. I did some stuff with that already.
The code down there is just on top of my head though. Still, should
work like that.

On Mon, Jan 4, 2010 at 2:37 PM, Harry Jeffery
<[email protected]> wrote:
> That could work, using the steam API in a seperate .exe should be able
> to return accurate results.
>
> 2010/1/4 Alexander Hirsch <[email protected]>:
>> First do SteamAPI_Init(), then SteamUser() and with that object you
>> can call ISteamUser::GetSteamID().
>> Don't forget to clean up via SteamAPI_Shutdown() :)
>> The user must be logged into Steam though.
>>
>> On Mon, Jan 4, 2010 at 2:23 PM, Michael Bang <[email protected]> 
>> wrote:
>>>
>>> I'm sorry - I read it through again, and I can see that it's not properly 
>>> explained :-)
>>>
>>> I'm trying to read a users current SteamID, without any game being open.
>>>
>>> Earlier, I used the Steam.log file in the steam folder, to read the ID 
>>> from, but that was not reliable, since it does not update everytime the 
>>> user logs into a new Steam account.
>>>
>>> So I'm asking if there is a way to get the users SteamID, from the reg. 
>>> database, from another log, or if there is a way to force steam to update 
>>> the Steam.log-file.
>>>
>>>> Date: Mon, 4 Jan 2010 14:15:12 +0100
>>>> From: [email protected]
>>>> To: [email protected]
>>>> Subject: Re: [hlcoders] How to find SteamID
>>>>
>>>> What?
>>>>
>>>> Anyways, you can obtain it via
>>>> CSteamID ID;
>>>> ToBaseMultiplayerPlayer( pPlayer )->GetSteamID( &ID );
>>>> I'm not sure how to parse it correctly, but you can obtain the
>>>> Community ID via ID.ConvertToUint64();
>>>>
>>>> On Mon, Jan 4, 2010 at 12:57 PM, Adem Sadiku <[email protected]> wrote:
>>>> > stop fucking begging me aight
>>>> >
>>>> > --------------------------------------------------
>>>> > From: "Michael Bang" <[email protected]>
>>>> > Sent: Monday, January 04, 2010 12:47
>>>> > To: <[email protected]>
>>>> > Subject: [hlcoders] How to find SteamID
>>>> >
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >> Hi there,
>>>> >>
>>>> >> I'm wondering if there is a reliable way to find a users current 
>>>> >> SteamID,
>>>> >> without having to type status in the console, while being connected to 
>>>> >> an
>>>> >> online game?
>>>> >>
>>>> >> So
>>>> >> far I've been reading the Steam.log-file, to find the SteamID, but I
>>>> >> found out that it's not very reliable. It doesn't update everytime I
>>>> >> log on to a new account.
>>>> >> Is there any way to force steam to update the file, or even better -
>>>> >> another place to find the ID?
>>>> >>
>>>> >> Thanks
>>>> >>
>>>> >> _________________________________________________________________
>>>> >> Word Up! Få opdateringer fra Facebook og Arto i din Messenger. Gør det
>>>> >> her!
>>>> >> http://www.microsoft.com/danmark/windows/windowslive/import-friends/
>>>> >> _______________________________________________
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>>>> >> please visit:
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>>>> >>
>>>> >>
>>>> >
>>>> > _______________________________________________
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>>>> > please visit:
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>>>> >
>>>> >
>>>>
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>>>> please visit:
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>>>>
>>>
>>> _________________________________________________________________
>>> NY Windows Live Messenger med nye fede funktioner. Hent den her!
>>> http://download.live.com/messenger
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
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>>>
>>>
>>
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>>
>
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