Hey,

un-life - a MP project i was working on from the 2.3 sdk was built on SP code, 
and allowed monsters straight out of the box.

If you want monsters in your MP mod, build it from the SP code, i suspect that 
the MP code has quite a few SP features removed, such as monsters etc.

Adam

--------
Owner Nigredo Studios http://www.nigredostudios.com

--- On Fri, 19/2/10, Rodrigo 'r2d2rigo' Diaz <[email protected]> wrote:

From: Rodrigo 'r2d2rigo' Diaz <[email protected]>
Subject: Re: [hlcoders] [GoldSrc] Monsters in multiplayer
To: "Discussion of Half-Life Programming" <[email protected]>
Received: Friday, 19 February, 2010, 1:02 AM

AFAIK the last GoldSrc SDK released (2.3?) had two projects: one for a
MP-only game and another for a SP-only game. So if you are using it instead
of 2.1 version you are very far from having working monsters.


2010/2/18 kevin bowen <[email protected]>

> I currently have monsters allowed in multiplayer, and monsters in my map,
> but they aren't showing up. Does the singleplayer code need to be compiled
> also? Doesn't make much sense to me
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




      
__________________________________________________________________________________
Yahoo!7: Catch-up on your favourite Channel 7 TV shows easily, legally, and for 
free at PLUS7. www.tv.yahoo.com.au/plus7
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to