Andy, I am the GE:S programmer and I can personally tell you we didn't do anything special to get the map icons to work. Make sure you are saving the .VTF properly (no mipmaps, DX5, no alpha, etc) and that the VMT is UnlitGeneric shader type. $ignorez is also important for any VGUI materials.
We don't use the .res files because its part of our official release. Here is one of our VMT files: "UnlitGeneric" { "$basetexture" "vgui\maps\menu_thumb_ge_aztec" "$translucent" 1 "$ignorez" 1 "$vertexcolor" 1 } and the corresponding VTF placed in "materials/vgui/maps/": http://www.divshare.com/download/11993942-65c Try renaming these guys to your map name and seeing if they work. Jon <Killermonkey> GoldenEye: Source _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders