As great as Noir Desir's song is, obviously it's not what I wanted to
show :D
Here's the real vid with the issue:
*http://www.youtube.com/watch?v=QhmrP6eSAek*
sorry for that.
On 19/02/2011 9:15, Maarten De Meyer wrote:
Hi list,
we're facing an issue I don't immediately know where to start to
debug. Basically, in all of our maps, some physics props have an issue
where the orientation of their model snaps at 90° angles
instantaneously. This is not only with props, but also eg with our
vehicles, so I'm looking suspicously at vphysics :). In addition, this
only seems to happen on our linux server. Not 100% sure, since it does
not happen consistently on all props, but we've tried reproducing it a
lot on a windows listenserver without success, and on our linux
dedicated server it happens frequently. Here's a video of the issue:
*http://www.youtube.com/watch?v=NrgcRvBJYBE*
At one point we had a vehicle that stood still with a driver in it,
and it did a 'snap' at nearly fixed intervals of several seconds.
Player got out, it went away, player stepped in, it was back ( another
reason for me to look at vphysics with the evil eye ).
I'm hoping someone has hit this issue before, or can at least point me
in the right direction, or, a method for debugging this. Since I'm not
sure if it's related to vphysics linux internals, the linux build
machine/settings, networking tolerances, ... I'm not sure where to
start looking.
Thanks for any feedback ( or sympathy :D ),
Maarten
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