We're strictly 2007 based and it happens for our mod as well. Although
it didn't happen up to about 3 or 4 weeks ago and also doesn't happen
every time now. It's a strange problem.

 

Jan

 

Von: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Tobias
Kammersgaard
Gesendet: Sonntag, 20. Mai 2012 15:53
An: Discussion of Half-Life Programming
Betreff: Re: [hlcoders] Hung hl2.exe process for 2007-based mods

 

I believe this happens with mods based on Alien Swarm, if that's any
consolation . We're currently bringing our mod over to that branch, and
I've noticed Swarm.exe keeps running in the background after shutting
the mod down.

 

- ScarT

 

 

On 20 May 2012 07:55, Andrew McWatters <mcwattersand...@gmail.com>
wrote:

You're not alone, Cale. This happens on all 2007-based mods, and it's
been months without a fix. I can't remember when this first started, but
I don't see it being fixed anytime soon. Considering that I can't
remember when the issue started, it could even have been years since the
issue first arose.

 

To be frank, considering support for the Source SDK codebases is sparce
in terms of frequency, you'll just have to deal with the problem. A
terrible way that I resolved the issue with my mod was to simply
terminate the process right at the end of the game code shutdown
routine.

 

http://code.google.com/p/hl2sb-src/source/detail?r=50
<http://code.google.com/p/hl2sb-src/source/detail?r=50&path=/trunk/src/g
ame/client/cdll_client_int.cpp>
&path=/trunk/src/game/client/cdll_client_int.cpp

http://code.google.com/p/hl2sb-src/source/diff?spec=svn50
<http://code.google.com/p/hl2sb-src/source/diff?spec=svn50&r=50&format=s
ide&path=/trunk/src/game/client/cdll_client_int.cpp#sc_svn50_973>
&r=50&format=side&path=/trunk/src/game/client/cdll_client_int.cpp#sc_svn
50_973

 

This hack isn't documented anywhere publicly other than on my repo.

 

Anyway, most issues with the Source SDK I attempt to resolve myself or
through the assistance of other clever developers. Some wiki scraps and
mailing list snippets here and there also help to a certain degree, but
generally speaking, you get nearly nothing to work with, and I don't
know when Valve will pump out an update for the Source SDK that isn't
hat related. There also don't seem to be many regulars who work with
Source and share their progress publicly anymore.

 

Honestly, I thought it was somewhat commendable you brought this up.

 

Best of luck.


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders



 

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

Reply via email to