I don't think valve is going to update or fix the sdk. The last hl2mp
sdk update was in 2007.

Unless u can post your files somewhere I doubt anyone can really help
u fix the bug.
Aso if you are 2006 sdk, you need to use appid 320.


On Mon, Nov 5, 2012 at 12:09 AM, Peter McKeown <pmckeown2...@hotmail.com> wrote:
> Hey guys, sorry to bump my own topic here, but this issue is still
> happening. Does anyone have any solution? The ideal solution would be for
> the code that does steam game version checking to ignore Source SDK Base
> 2006, but if I can just modify a file to fix the issue that would be great,
> so I really hope someone can help.
>
> Peter
>
> ________________________________
> From: pmckeown2...@hotmail.com
> To: hlcoders@list.valvesoftware.com
> Date: Thu, 18 Oct 2012 20:10:13 +0100
>
> Subject: Re: [hlcoders] Your version does not match the servers. Please
> restart the game.
>
> Hey guys, thank you for the responses.
>
> I've tried testing with the exact same build time dlls and the issue is
> still persisting. It is possible to join using the steam server browser,
> it's just the ingame server browser and only with listen servers, not
> dedicated ones.
>
> I've seen this issue on hlcoders before and the solution was using a
> steam.inf file with various settings, or by copying it from another game,
> but this doesn't work anymore, clients still receive the version does not
> match the servers error. This issue only started when sv_master_legacy_mode
> was changed to 0, but this is required in order to get game servers listed,
> so I'm unsure what to do to fix this.
>
>> Date: Thu, 18 Oct 2012 03:16:08 -0500
>> From: edman...@gmail.com
>> To: amck...@yahoo.com; hlcoders@list.valvesoftware.com
>> Subject: Re: [hlcoders] Your version does not match the servers. Please
>> restart the game.
>>
>> very good advice.
>> In English it is spelled cause
>>
>> On 10/18/12, Adam "amckern" McKern <amck...@yahoo.com> wrote:
>> > There could be a few issues - if your running nightly builds and use a
>> > version management system such as subversion, and your listen server is
>> > behind you in time (ie west  coast v's east coast) then the server time
>> > is
>> > less then the build time - this will cayuse trouble (same as ztemp
>> > files).
>> >
>> > You need to make sure that your client server is running the same build
>> > of
>> > the dll as you, and its clock is the same, or latter then the time stamp
>> > on
>> > the file.
>> >
>> >
>> > --------
>> > Owner Nigredo Studios http://www.nigredostudios.com
>> >
>> >
>> >>________________________________
>> >> From: Peter McKeown <pmckeown2...@hotmail.com>
>> >>To: hlcoders@list.valvesoftware.com
>> >>Sent: Thursday, 18 October 2012 8:27 AM
>> >>Subject: [hlcoders] Your version does not match the servers. Please
>> >> restart
>> >> the game.
>> >>
>> >>
>> >>
>> >>Hi guys, I'm really hoping someone can help me with this because I've
>> >> tried
>> >> many things and none of them have solved the problem:
>> >>
>> >>I'm the programmer for KZMod (which runs on Source SDK Base 2006) and
>> >> I'm
>> >> encountering this message when trying to join listen servers via the
>> >> server browser. The message does not occur when joining dedicated
>> >> servers
>> >> running the same files nor does it occur when direct connecting to
>> >> listen
>> >> servers. Here is some more details:
>> >>
>> >>Recently a change was made involving sv_master_legacy_mode, I believe
>> >> that
>> >> the steam master servers no longer respond to legacy requests. This in
>> >> itself isn't a problem, since setting sv_master_legacy_mode to 0 causes
>> >> servers to be listed on the master server (although
>> >> sv_master_legacy_mode
>> >> defaults to 1 on Source SDK Base 2006, so servers are by default
>> >> unlisted?), I programmed KZMod to do this automatically so it's not an
>> >> issue. However, with this change to sv_master_legacy_mode 0 has come
>> >> the
>> >> version does not match error, and having read archives of this mailing
>> >> list, I've tried using a steam.inf with just the appID in the file by
>> >> itself at 215, which doesn't solve the problem, I've tried manually
>> >> modifying the PatchVersion parameter which succeeds in making dedicated
>> >> servers inacessible depending on the number compared to the client's,
>> >> but
>> >> doesn't allow access to listen servers. I've also tried copying SDK
>> >> Base's
>> >> steam.inf in or using HL2MP's, but
>> > this causes servers to become unlisted and recieve regular
>> > "MasterRequestRestart" messages in the console.
>> >>
>> >>KZMOD's GameInfo.txt searchpaths to the gameinfo path and hl2. Adding
>> >> sourcetest to this causes MasterRequestRestart messages and unlisting,
>> >> most likely because it's using the steam.inf from SDK Base 2006.
>> >>
>> >>It seems that Source SDK Base 2007 doesn't have this issue, but we are
>> >> close to our release date and porting is really a last resort,
>> >> additionally another popular mod, Hidden:Source also uses SDK Base
>> >> 2006,
>> >> so if anyone could advise me on any solution to this problem, I'd be
>> >> very
>> >> grateful.
>> >>
>> >>Regards,
>> >>
>> >>Peter McKeown
>> >>Programmer, KZMod
>> >>
>> >>_______________________________________________
>> >>To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>> >>
>> >>
>> >>
>> >>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>>
>
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