I don't think valve is going to update or fix the sdk. The last hl2mp sdk update was in 2007.
Unless u can post your files somewhere I doubt anyone can really help u fix the bug. Aso if you are 2006 sdk, you need to use appid 320. On Mon, Nov 5, 2012 at 12:09 AM, Peter McKeown <pmckeown2...@hotmail.com> wrote: > Hey guys, sorry to bump my own topic here, but this issue is still > happening. Does anyone have any solution? The ideal solution would be for > the code that does steam game version checking to ignore Source SDK Base > 2006, but if I can just modify a file to fix the issue that would be great, > so I really hope someone can help. > > Peter > > ________________________________ > From: pmckeown2...@hotmail.com > To: hlcoders@list.valvesoftware.com > Date: Thu, 18 Oct 2012 20:10:13 +0100 > > Subject: Re: [hlcoders] Your version does not match the servers. Please > restart the game. > > Hey guys, thank you for the responses. > > I've tried testing with the exact same build time dlls and the issue is > still persisting. It is possible to join using the steam server browser, > it's just the ingame server browser and only with listen servers, not > dedicated ones. > > I've seen this issue on hlcoders before and the solution was using a > steam.inf file with various settings, or by copying it from another game, > but this doesn't work anymore, clients still receive the version does not > match the servers error. This issue only started when sv_master_legacy_mode > was changed to 0, but this is required in order to get game servers listed, > so I'm unsure what to do to fix this. > >> Date: Thu, 18 Oct 2012 03:16:08 -0500 >> From: edman...@gmail.com >> To: amck...@yahoo.com; hlcoders@list.valvesoftware.com >> Subject: Re: [hlcoders] Your version does not match the servers. Please >> restart the game. >> >> very good advice. >> In English it is spelled cause >> >> On 10/18/12, Adam "amckern" McKern <amck...@yahoo.com> wrote: >> > There could be a few issues - if your running nightly builds and use a >> > version management system such as subversion, and your listen server is >> > behind you in time (ie west coast v's east coast) then the server time >> > is >> > less then the build time - this will cayuse trouble (same as ztemp >> > files). >> > >> > You need to make sure that your client server is running the same build >> > of >> > the dll as you, and its clock is the same, or latter then the time stamp >> > on >> > the file. >> > >> > >> > -------- >> > Owner Nigredo Studios http://www.nigredostudios.com >> > >> > >> >>________________________________ >> >> From: Peter McKeown <pmckeown2...@hotmail.com> >> >>To: hlcoders@list.valvesoftware.com >> >>Sent: Thursday, 18 October 2012 8:27 AM >> >>Subject: [hlcoders] Your version does not match the servers. Please >> >> restart >> >> the game. >> >> >> >> >> >> >> >>Hi guys, I'm really hoping someone can help me with this because I've >> >> tried >> >> many things and none of them have solved the problem: >> >> >> >>I'm the programmer for KZMod (which runs on Source SDK Base 2006) and >> >> I'm >> >> encountering this message when trying to join listen servers via the >> >> server browser. The message does not occur when joining dedicated >> >> servers >> >> running the same files nor does it occur when direct connecting to >> >> listen >> >> servers. Here is some more details: >> >> >> >>Recently a change was made involving sv_master_legacy_mode, I believe >> >> that >> >> the steam master servers no longer respond to legacy requests. This in >> >> itself isn't a problem, since setting sv_master_legacy_mode to 0 causes >> >> servers to be listed on the master server (although >> >> sv_master_legacy_mode >> >> defaults to 1 on Source SDK Base 2006, so servers are by default >> >> unlisted?), I programmed KZMod to do this automatically so it's not an >> >> issue. However, with this change to sv_master_legacy_mode 0 has come >> >> the >> >> version does not match error, and having read archives of this mailing >> >> list, I've tried using a steam.inf with just the appID in the file by >> >> itself at 215, which doesn't solve the problem, I've tried manually >> >> modifying the PatchVersion parameter which succeeds in making dedicated >> >> servers inacessible depending on the number compared to the client's, >> >> but >> >> doesn't allow access to listen servers. I've also tried copying SDK >> >> Base's >> >> steam.inf in or using HL2MP's, but >> > this causes servers to become unlisted and recieve regular >> > "MasterRequestRestart" messages in the console. >> >> >> >>KZMOD's GameInfo.txt searchpaths to the gameinfo path and hl2. Adding >> >> sourcetest to this causes MasterRequestRestart messages and unlisting, >> >> most likely because it's using the steam.inf from SDK Base 2006. >> >> >> >>It seems that Source SDK Base 2007 doesn't have this issue, but we are >> >> close to our release date and porting is really a last resort, >> >> additionally another popular mod, Hidden:Source also uses SDK Base >> >> 2006, >> >> so if anyone could advise me on any solution to this problem, I'd be >> >> very >> >> grateful. >> >> >> >>Regards, >> >> >> >>Peter McKeown >> >>Programmer, KZMod >> >> >> >>_______________________________________________ >> >>To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> >> >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> > > _______________________________________________ To unsubscribe, edit your > list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders