320 was the default for the 2006 sdk. Only when 2007 was released did
the appid change.

 I wonder, is there enough files for someone to download to test for you?
I would like to see this bug in action, I have enough experience
debugging to be able to tell you
if it is YOUR setup bug or every setup bug..

email me offlist if you could share me enough of a mod to actually test..

On Wed, Nov 21, 2012 at 9:59 AM, Peter McKeown <pmckeown2...@hotmail.com> wrote:
> Hi, thanks your your answer.
>
> The problem does not seem to occur for mods running on SDK Base 2007, so the
> issue seems to only happen for mods running on SDK Base 2006 (the engines
> under the tool tab of Steam).
>
> As for the appid, 320 is for Half-Life 2 Deathmatch, the appid we are using,
> 215, is for Source SDK Base 2006 and must be used for a mod. Half-Life 2
> Deathmatch now runs on an unknown version of the engine and using that as
> the base for the mod would prevent players without HL2DM from playing and
> would most likely be incompatible with the mod code.
>
> Regards,
>
> Peter
>
>> Date: Thu, 15 Nov 2012 15:18:02 -0600
>> From: xnicho...@gmail.com
>> To: hlcoders@list.valvesoftware.com
>
>> Subject: Re: [hlcoders] Your version does not match the servers. Please
>> restart the game.
>>
>> I don't think valve is going to update or fix the sdk. The last hl2mp
>> sdk update was in 2007.
>>
>> Unless u can post your files somewhere I doubt anyone can really help
>> u fix the bug.
>> Aso if you are 2006 sdk, you need to use appid 320.
>>
>>
>> On Mon, Nov 5, 2012 at 12:09 AM, Peter McKeown <pmckeown2...@hotmail.com>
>> wrote:
>> > Hey guys, sorry to bump my own topic here, but this issue is still
>> > happening. Does anyone have any solution? The ideal solution would be
>> > for
>> > the code that does steam game version checking to ignore Source SDK Base
>> > 2006, but if I can just modify a file to fix the issue that would be
>> > great,
>> > so I really hope someone can help.
>> >
>> > Peter
>> >
>> > ________________________________
>> > From: pmckeown2...@hotmail.com
>> > To: hlcoders@list.valvesoftware.com
>> > Date: Thu, 18 Oct 2012 20:10:13 +0100
>> >
>> > Subject: Re: [hlcoders] Your version does not match the servers. Please
>> > restart the game.
>> >
>> > Hey guys, thank you for the responses.
>> >
>> > I've tried testing with the exact same build time dlls and the issue is
>> > still persisting. It is possible to join using the steam server browser,
>> > it's just the ingame server browser and only with listen servers, not
>> > dedicated ones.
>> >
>> > I've seen this issue on hlcoders before and the solution was using a
>> > steam.inf file with various settings, or by copying it from another
>> > game,
>> > but this doesn't work anymore, clients still receive the version does
>> > not
>> > match the servers error. This issue only started when
>> > sv_master_legacy_mode
>> > was changed to 0, but this is required in order to get game servers
>> > listed,
>> > so I'm unsure what to do to fix this.
>> >
>> >> Date: Thu, 18 Oct 2012 03:16:08 -0500
>> >> From: edman...@gmail.com
>> >> To: amck...@yahoo.com; hlcoders@list.valvesoftware.com
>> >> Subject: Re: [hlcoders] Your version does not match the servers. Please
>> >> restart the game.
>> >>
>> >> very good advice.
>> >> In English it is spelled cause
>> >>
>> >> On 10/18/12, Adam "amckern" McKern <amck...@yahoo.com> wrote:
>> >> > There could be a few issues - if your running nightly builds and use
>> >> > a
>> >> > version management system such as subversion, and your listen server
>> >> > is
>> >> > behind you in time (ie west coast v's east coast) then the server
>> >> > time
>> >> > is
>> >> > less then the build time - this will cayuse trouble (same as ztemp
>> >> > files).
>> >> >
>> >> > You need to make sure that your client server is running the same
>> >> > build
>> >> > of
>> >> > the dll as you, and its clock is the same, or latter then the time
>> >> > stamp
>> >> > on
>> >> > the file.
>> >> >
>> >> >
>> >> > --------
>> >> > Owner Nigredo Studios http://www.nigredostudios.com
>> >> >
>> >> >
>> >> >>________________________________
>> >> >> From: Peter McKeown <pmckeown2...@hotmail.com>
>> >> >>To: hlcoders@list.valvesoftware.com
>> >> >>Sent: Thursday, 18 October 2012 8:27 AM
>> >> >>Subject: [hlcoders] Your version does not match the servers. Please
>> >> >> restart
>> >> >> the game.
>> >> >>
>> >> >>
>> >> >>
>> >> >>Hi guys, I'm really hoping someone can help me with this because I've
>> >> >> tried
>> >> >> many things and none of them have solved the problem:
>> >> >>
>> >> >>I'm the programmer for KZMod (which runs on Source SDK Base 2006) and
>> >> >> I'm
>> >> >> encountering this message when trying to join listen servers via the
>> >> >> server browser. The message does not occur when joining dedicated
>> >> >> servers
>> >> >> running the same files nor does it occur when direct connecting to
>> >> >> listen
>> >> >> servers. Here is some more details:
>> >> >>
>> >> >>Recently a change was made involving sv_master_legacy_mode, I believe
>> >> >> that
>> >> >> the steam master servers no longer respond to legacy requests. This
>> >> >> in
>> >> >> itself isn't a problem, since setting sv_master_legacy_mode to 0
>> >> >> causes
>> >> >> servers to be listed on the master server (although
>> >> >> sv_master_legacy_mode
>> >> >> defaults to 1 on Source SDK Base 2006, so servers are by default
>> >> >> unlisted?), I programmed KZMod to do this automatically so it's not
>> >> >> an
>> >> >> issue. However, with this change to sv_master_legacy_mode 0 has come
>> >> >> the
>> >> >> version does not match error, and having read archives of this
>> >> >> mailing
>> >> >> list, I've tried using a steam.inf with just the appID in the file
>> >> >> by
>> >> >> itself at 215, which doesn't solve the problem, I've tried manually
>> >> >> modifying the PatchVersion parameter which succeeds in making
>> >> >> dedicated
>> >> >> servers inacessible depending on the number compared to the
>> >> >> client's,
>> >> >> but
>> >> >> doesn't allow access to listen servers. I've also tried copying SDK
>> >> >> Base's
>> >> >> steam.inf in or using HL2MP's, but
>> >> > this causes servers to become unlisted and recieve regular
>> >> > "MasterRequestRestart" messages in the console.
>> >> >>
>> >> >>KZMOD's GameInfo.txt searchpaths to the gameinfo path and hl2. Adding
>> >> >> sourcetest to this causes MasterRequestRestart messages and
>> >> >> unlisting,
>> >> >> most likely because it's using the steam.inf from SDK Base 2006.
>> >> >>
>> >> >>It seems that Source SDK Base 2007 doesn't have this issue, but we
>> >> >> are
>> >> >> close to our release date and porting is really a last resort,
>> >> >> additionally another popular mod, Hidden:Source also uses SDK Base
>> >> >> 2006,
>> >> >> so if anyone could advise me on any solution to this problem, I'd be
>> >> >> very
>> >> >> grateful.
>> >> >>
>> >> >>Regards,
>> >> >>
>> >> >>Peter McKeown
>> >> >>Programmer, KZMod
>> >> >>
>> >> >>_______________________________________________
>> >> >>To unsubscribe, edit your list preferences, or view the list
>> >> >> archives,
>> >> >> please visit:
>> >> >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>> >>
>> >
>> > _______________________________________________ To unsubscribe, edit
>> > your
>> > list preferences, or view the list archives, please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>> >
>> >
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>>
>
> _______________________________________________
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> please visit:
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