320 was the default for the 2006 sdk. Only when 2007 was released did the appid change.
I wonder, is there enough files for someone to download to test for you? I would like to see this bug in action, I have enough experience debugging to be able to tell you if it is YOUR setup bug or every setup bug.. email me offlist if you could share me enough of a mod to actually test.. On Wed, Nov 21, 2012 at 9:59 AM, Peter McKeown <pmckeown2...@hotmail.com> wrote: > Hi, thanks your your answer. > > The problem does not seem to occur for mods running on SDK Base 2007, so the > issue seems to only happen for mods running on SDK Base 2006 (the engines > under the tool tab of Steam). > > As for the appid, 320 is for Half-Life 2 Deathmatch, the appid we are using, > 215, is for Source SDK Base 2006 and must be used for a mod. Half-Life 2 > Deathmatch now runs on an unknown version of the engine and using that as > the base for the mod would prevent players without HL2DM from playing and > would most likely be incompatible with the mod code. > > Regards, > > Peter > >> Date: Thu, 15 Nov 2012 15:18:02 -0600 >> From: xnicho...@gmail.com >> To: hlcoders@list.valvesoftware.com > >> Subject: Re: [hlcoders] Your version does not match the servers. Please >> restart the game. >> >> I don't think valve is going to update or fix the sdk. The last hl2mp >> sdk update was in 2007. >> >> Unless u can post your files somewhere I doubt anyone can really help >> u fix the bug. >> Aso if you are 2006 sdk, you need to use appid 320. >> >> >> On Mon, Nov 5, 2012 at 12:09 AM, Peter McKeown <pmckeown2...@hotmail.com> >> wrote: >> > Hey guys, sorry to bump my own topic here, but this issue is still >> > happening. Does anyone have any solution? The ideal solution would be >> > for >> > the code that does steam game version checking to ignore Source SDK Base >> > 2006, but if I can just modify a file to fix the issue that would be >> > great, >> > so I really hope someone can help. >> > >> > Peter >> > >> > ________________________________ >> > From: pmckeown2...@hotmail.com >> > To: hlcoders@list.valvesoftware.com >> > Date: Thu, 18 Oct 2012 20:10:13 +0100 >> > >> > Subject: Re: [hlcoders] Your version does not match the servers. Please >> > restart the game. >> > >> > Hey guys, thank you for the responses. >> > >> > I've tried testing with the exact same build time dlls and the issue is >> > still persisting. It is possible to join using the steam server browser, >> > it's just the ingame server browser and only with listen servers, not >> > dedicated ones. >> > >> > I've seen this issue on hlcoders before and the solution was using a >> > steam.inf file with various settings, or by copying it from another >> > game, >> > but this doesn't work anymore, clients still receive the version does >> > not >> > match the servers error. This issue only started when >> > sv_master_legacy_mode >> > was changed to 0, but this is required in order to get game servers >> > listed, >> > so I'm unsure what to do to fix this. >> > >> >> Date: Thu, 18 Oct 2012 03:16:08 -0500 >> >> From: edman...@gmail.com >> >> To: amck...@yahoo.com; hlcoders@list.valvesoftware.com >> >> Subject: Re: [hlcoders] Your version does not match the servers. Please >> >> restart the game. >> >> >> >> very good advice. >> >> In English it is spelled cause >> >> >> >> On 10/18/12, Adam "amckern" McKern <amck...@yahoo.com> wrote: >> >> > There could be a few issues - if your running nightly builds and use >> >> > a >> >> > version management system such as subversion, and your listen server >> >> > is >> >> > behind you in time (ie west coast v's east coast) then the server >> >> > time >> >> > is >> >> > less then the build time - this will cayuse trouble (same as ztemp >> >> > files). >> >> > >> >> > You need to make sure that your client server is running the same >> >> > build >> >> > of >> >> > the dll as you, and its clock is the same, or latter then the time >> >> > stamp >> >> > on >> >> > the file. >> >> > >> >> > >> >> > -------- >> >> > Owner Nigredo Studios http://www.nigredostudios.com >> >> > >> >> > >> >> >>________________________________ >> >> >> From: Peter McKeown <pmckeown2...@hotmail.com> >> >> >>To: hlcoders@list.valvesoftware.com >> >> >>Sent: Thursday, 18 October 2012 8:27 AM >> >> >>Subject: [hlcoders] Your version does not match the servers. Please >> >> >> restart >> >> >> the game. >> >> >> >> >> >> >> >> >> >> >> >>Hi guys, I'm really hoping someone can help me with this because I've >> >> >> tried >> >> >> many things and none of them have solved the problem: >> >> >> >> >> >>I'm the programmer for KZMod (which runs on Source SDK Base 2006) and >> >> >> I'm >> >> >> encountering this message when trying to join listen servers via the >> >> >> server browser. The message does not occur when joining dedicated >> >> >> servers >> >> >> running the same files nor does it occur when direct connecting to >> >> >> listen >> >> >> servers. Here is some more details: >> >> >> >> >> >>Recently a change was made involving sv_master_legacy_mode, I believe >> >> >> that >> >> >> the steam master servers no longer respond to legacy requests. This >> >> >> in >> >> >> itself isn't a problem, since setting sv_master_legacy_mode to 0 >> >> >> causes >> >> >> servers to be listed on the master server (although >> >> >> sv_master_legacy_mode >> >> >> defaults to 1 on Source SDK Base 2006, so servers are by default >> >> >> unlisted?), I programmed KZMod to do this automatically so it's not >> >> >> an >> >> >> issue. However, with this change to sv_master_legacy_mode 0 has come >> >> >> the >> >> >> version does not match error, and having read archives of this >> >> >> mailing >> >> >> list, I've tried using a steam.inf with just the appID in the file >> >> >> by >> >> >> itself at 215, which doesn't solve the problem, I've tried manually >> >> >> modifying the PatchVersion parameter which succeeds in making >> >> >> dedicated >> >> >> servers inacessible depending on the number compared to the >> >> >> client's, >> >> >> but >> >> >> doesn't allow access to listen servers. I've also tried copying SDK >> >> >> Base's >> >> >> steam.inf in or using HL2MP's, but >> >> > this causes servers to become unlisted and recieve regular >> >> > "MasterRequestRestart" messages in the console. >> >> >> >> >> >>KZMOD's GameInfo.txt searchpaths to the gameinfo path and hl2. Adding >> >> >> sourcetest to this causes MasterRequestRestart messages and >> >> >> unlisting, >> >> >> most likely because it's using the steam.inf from SDK Base 2006. >> >> >> >> >> >>It seems that Source SDK Base 2007 doesn't have this issue, but we >> >> >> are >> >> >> close to our release date and porting is really a last resort, >> >> >> additionally another popular mod, Hidden:Source also uses SDK Base >> >> >> 2006, >> >> >> so if anyone could advise me on any solution to this problem, I'd be >> >> >> very >> >> >> grateful. >> >> >> >> >> >>Regards, >> >> >> >> >> >>Peter McKeown >> >> >>Programmer, KZMod >> >> >> >> >> >>_______________________________________________ >> >> >>To unsubscribe, edit your list preferences, or view the list >> >> >> archives, >> >> >> please visit: >> >> >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > >> > _______________________________________________ To unsubscribe, edit >> > your >> > list preferences, or view the list archives, please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> > >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders