Hi, thanks your your answer.

The problem does not seem to occur for mods running on SDK Base 2007, so the 
issue seems to only happen for mods running on SDK Base 2006 (the engines under 
the tool tab of Steam).

As for the appid, 320 is for Half-Life 2 Deathmatch, the appid we are using, 
215, is for Source SDK Base 2006 and must be used for a mod. Half-Life 2 
Deathmatch now runs on an unknown version of the engine and using that as the 
base for the mod would prevent players without HL2DM from playing and would 
most likely be incompatible with the mod code.

Regards,

Peter

> Date: Thu, 15 Nov 2012 15:18:02 -0600
> From: xnicho...@gmail.com
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Your version does not match the servers. Please 
> restart the game.
> 
> I don't think valve is going to update or fix the sdk. The last hl2mp
> sdk update was in 2007.
> 
> Unless u can post your files somewhere I doubt anyone can really help
> u fix the bug.
> Aso if you are 2006 sdk, you need to use appid 320.
> 
> 
> On Mon, Nov 5, 2012 at 12:09 AM, Peter McKeown <pmckeown2...@hotmail.com> 
> wrote:
> > Hey guys, sorry to bump my own topic here, but this issue is still
> > happening. Does anyone have any solution? The ideal solution would be for
> > the code that does steam game version checking to ignore Source SDK Base
> > 2006, but if I can just modify a file to fix the issue that would be great,
> > so I really hope someone can help.
> >
> > Peter
> >
> > ________________________________
> > From: pmckeown2...@hotmail.com
> > To: hlcoders@list.valvesoftware.com
> > Date: Thu, 18 Oct 2012 20:10:13 +0100
> >
> > Subject: Re: [hlcoders] Your version does not match the servers. Please
> > restart the game.
> >
> > Hey guys, thank you for the responses.
> >
> > I've tried testing with the exact same build time dlls and the issue is
> > still persisting. It is possible to join using the steam server browser,
> > it's just the ingame server browser and only with listen servers, not
> > dedicated ones.
> >
> > I've seen this issue on hlcoders before and the solution was using a
> > steam.inf file with various settings, or by copying it from another game,
> > but this doesn't work anymore, clients still receive the version does not
> > match the servers error. This issue only started when sv_master_legacy_mode
> > was changed to 0, but this is required in order to get game servers listed,
> > so I'm unsure what to do to fix this.
> >
> >> Date: Thu, 18 Oct 2012 03:16:08 -0500
> >> From: edman...@gmail.com
> >> To: amck...@yahoo.com; hlcoders@list.valvesoftware.com
> >> Subject: Re: [hlcoders] Your version does not match the servers. Please
> >> restart the game.
> >>
> >> very good advice.
> >> In English it is spelled cause
> >>
> >> On 10/18/12, Adam "amckern" McKern <amck...@yahoo.com> wrote:
> >> > There could be a few issues - if your running nightly builds and use a
> >> > version management system such as subversion, and your listen server is
> >> > behind you in time (ie west  coast v's east coast) then the server time
> >> > is
> >> > less then the build time - this will cayuse trouble (same as ztemp
> >> > files).
> >> >
> >> > You need to make sure that your client server is running the same build
> >> > of
> >> > the dll as you, and its clock is the same, or latter then the time stamp
> >> > on
> >> > the file.
> >> >
> >> >
> >> > --------
> >> > Owner Nigredo Studios http://www.nigredostudios.com
> >> >
> >> >
> >> >>________________________________
> >> >> From: Peter McKeown <pmckeown2...@hotmail.com>
> >> >>To: hlcoders@list.valvesoftware.com
> >> >>Sent: Thursday, 18 October 2012 8:27 AM
> >> >>Subject: [hlcoders] Your version does not match the servers. Please
> >> >> restart
> >> >> the game.
> >> >>
> >> >>
> >> >>
> >> >>Hi guys, I'm really hoping someone can help me with this because I've
> >> >> tried
> >> >> many things and none of them have solved the problem:
> >> >>
> >> >>I'm the programmer for KZMod (which runs on Source SDK Base 2006) and
> >> >> I'm
> >> >> encountering this message when trying to join listen servers via the
> >> >> server browser. The message does not occur when joining dedicated
> >> >> servers
> >> >> running the same files nor does it occur when direct connecting to
> >> >> listen
> >> >> servers. Here is some more details:
> >> >>
> >> >>Recently a change was made involving sv_master_legacy_mode, I believe
> >> >> that
> >> >> the steam master servers no longer respond to legacy requests. This in
> >> >> itself isn't a problem, since setting sv_master_legacy_mode to 0 causes
> >> >> servers to be listed on the master server (although
> >> >> sv_master_legacy_mode
> >> >> defaults to 1 on Source SDK Base 2006, so servers are by default
> >> >> unlisted?), I programmed KZMod to do this automatically so it's not an
> >> >> issue. However, with this change to sv_master_legacy_mode 0 has come
> >> >> the
> >> >> version does not match error, and having read archives of this mailing
> >> >> list, I've tried using a steam.inf with just the appID in the file by
> >> >> itself at 215, which doesn't solve the problem, I've tried manually
> >> >> modifying the PatchVersion parameter which succeeds in making dedicated
> >> >> servers inacessible depending on the number compared to the client's,
> >> >> but
> >> >> doesn't allow access to listen servers. I've also tried copying SDK
> >> >> Base's
> >> >> steam.inf in or using HL2MP's, but
> >> > this causes servers to become unlisted and recieve regular
> >> > "MasterRequestRestart" messages in the console.
> >> >>
> >> >>KZMOD's GameInfo.txt searchpaths to the gameinfo path and hl2. Adding
> >> >> sourcetest to this causes MasterRequestRestart messages and unlisting,
> >> >> most likely because it's using the steam.inf from SDK Base 2006.
> >> >>
> >> >>It seems that Source SDK Base 2007 doesn't have this issue, but we are
> >> >> close to our release date and porting is really a last resort,
> >> >> additionally another popular mod, Hidden:Source also uses SDK Base
> >> >> 2006,
> >> >> so if anyone could advise me on any solution to this problem, I'd be
> >> >> very
> >> >> grateful.
> >> >>
> >> >>Regards,
> >> >>
> >> >>Peter McKeown
> >> >>Programmer, KZMod
> >> >>
> >> >>_______________________________________________
> >> >>To unsubscribe, edit your list preferences, or view the list archives,
> >> >> please visit:
> >> >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
> >> >>
> >> >>
> >> >>
> >> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
> >>
> >
> > _______________________________________________ To unsubscribe, edit your
> > list preferences, or view the list archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
> >
> >
> 
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