The DSPs are pitching a fit when loading with Visual Studio 6.0. I'm unsure
if it's because im using a older version or not.

To fix, you have to change the EOL from Unix to Windows in both DSP files.

Cheers.


On Sat, Aug 31, 2013 at 12:59 PM, Florian Zschocke <zscho...@gmx.net> wrote:

> Oh, wow, the HL1 SDK on Github!
>
> Tiny detail about your license you may want to fix, unless I am
> confused about what is Source, nowadays. =)
>
> "Half Life 1 SDK LICENSE
> ...
> You may, free of charge, download and use the SDK to develop a
> modified Valve game running on the *Source* engine."
>
>
> Best,
> Florian
>
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