The DSPs are pitching a fit when loading with Visual Studio 6.0. I'm unsure if it's because im using a older version or not.
To fix, you have to change the EOL from Unix to Windows in both DSP files. Cheers. On Sat, Aug 31, 2013 at 12:59 PM, Florian Zschocke <zscho...@gmx.net> wrote: > Oh, wow, the HL1 SDK on Github! > > Tiny detail about your license you may want to fix, unless I am > confused about what is Source, nowadays. =) > > "Half Life 1 SDK LICENSE > ... > You may, free of charge, download and use the SDK to develop a > modified Valve game running on the *Source* engine." > > > Best, > Florian > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > >
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