Sigh. Something like this would be a perfect example of an appropriate change 
to add a pull request too, but I can fix it up too.

From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Kitten Fiddlers
Sent: Saturday, August 31, 2013 8:27 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Half-Life SDK updated

The DSPs are pitching a fit when loading with Visual Studio 6.0. I'm unsure if 
it's because im using a older version or not.

To fix, you have to change the EOL from Unix to Windows in both DSP files.
Cheers.

On Sat, Aug 31, 2013 at 12:59 PM, Florian Zschocke 
<zscho...@gmx.net<mailto:zscho...@gmx.net>> wrote:
Oh, wow, the HL1 SDK on Github!

Tiny detail about your license you may want to fix, unless I am
confused about what is Source, nowadays. =)

"Half Life 1 SDK LICENSE
...
You may, free of charge, download and use the SDK to develop a
modified Valve game running on the *Source* engine."


Best,
Florian

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