Sigh. Something like this would be a perfect example of an appropriate change to add a pull request too, but I can fix it up too.
From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Kitten Fiddlers Sent: Saturday, August 31, 2013 8:27 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Half-Life SDK updated The DSPs are pitching a fit when loading with Visual Studio 6.0. I'm unsure if it's because im using a older version or not. To fix, you have to change the EOL from Unix to Windows in both DSP files. Cheers. On Sat, Aug 31, 2013 at 12:59 PM, Florian Zschocke <zscho...@gmx.net<mailto:zscho...@gmx.net>> wrote: Oh, wow, the HL1 SDK on Github! Tiny detail about your license you may want to fix, unless I am confused about what is Source, nowadays. =) "Half Life 1 SDK LICENSE ... You may, free of charge, download and use the SDK to develop a modified Valve game running on the *Source* engine." Best, Florian _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
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