Thanks Joe for helping us on this email list

Thanks Valve for hopefully paying Joe alot of money to fix all of these
bugs and organize things for the SDK, it is GREATLY needed. Fixing the SDK
should be Valve's number one investment right now, (open source hammer),
because MS, SONY, Epic, are all serious about competing with Steam aka
"Golden Goose".

If there is a future for Valve, it is important to keep as many "Golden
Goose" as possible, and free HL2 SDK development is one of those "Golden
Gooses".

Thanks again Joe, Valve, Gabe, and also I don't want to forget Alfred
Reynold (who has been helping SDK since at least 2005)(yes I know Mike
Durand also helped, but he has left according to
http://www.valvetime.net/threads/updated-3-staff-departures-from-valve.243175/
)


On Tue, Sep 10, 2013 at 12:17 PM, Jan Hartung <jan.hart...@gmx.de> wrote:

> I have to bring the listen servers up again. Can’t put my finger on what’s
> causing our mod’s listen servers not to appear in the server browsers. The
> folders HL2 DLL and HL2MP DLL are not part of our project and the other
> files we removed do not contain any code which looks like it’s talking to
> the master servers. Actually, I cannot find any code that does. Maybe Joe
> has a hint on what code the listen server runs/must run to register with
> the master servers?****
>
> ** **
>
> Jan****
>
> ** **
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [mailto:
> hlcoders-boun...@list.valvesoftware.com] *Im Auftrag von *Jan Hartung
> *Gesendet:* Sonntag, 8. September 2013 20:51
>
> *An:* 'Discussion of Half-Life Programming'
> *Betreff:* Re: [hlcoders] Dedicated servers not connectable at all,
> listenservers are not registered with the master servers****
>
> ** **
>
> When I use the sample mod files and compile the sample project, the listen
> server shows up on both tabs - no matter if sv_lan is set to 1 or 0. That
> means, something must be wrong/missing in our code which prevents our
> listen servers from showing up in the server browser. I’ll get that sorted
> and let you know once I find out what’s causing the issue – might be useful
> to other modders.****
>
> That means, once all the betas are out of the beta status all issues are
> fixed. Thanks to everyone involved with the fixes.****
>
> ** **
>
> Jan****
>
> ** **
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [
> mailto:hlcoders-boun...@list.valvesoftware.com<hlcoders-boun...@list.valvesoftware.com>]
> *Im Auftrag von *Neico
> *Gesendet:* Samstag, 7. September 2013 22:21
> *An:* hlcoders@list.valvesoftware.com
> *Betreff:* Re: [hlcoders] Dedicated servers not connectable at all,
> listenservers are not registered with the master servers****
>
> ** **
>
> Well my Listen Server shows up on Internet and LAN tab just fine.
> And I believe that those lines never showed up on listen servers, even on
> older engines, as the validation has been done already trough the steam
> client when starting the mod.
>
> It looks like it that you're doing something wrong there, have you tried
> to compile the binaries from an unchanged code base at
> https://github.com/ValveSoftware/source-sdk-2013?
> if it shows up with those binaries then you most likely have some faulty
> code in the other code base...
>
> Kind Regards,
> Neico****
>
> On 07.09.2013 20:44 GMT+2, Jan Hartung wrote:****
>
> First, the internet tab still shows mod servers, additionally the beta
> update which enables Source 2013 MP servers to show up on the Steam server
> browser seems to be online already. At least I was able to see my dedicated
> server on it just now.****
>
>  ****
>
> Regarding the listen server: sv_lan ist set to 0 when I run the listen
> server, the game is run directly from Steam and is placed in the sourcemods
> folder. The biggest difference between the dedicated and listen server is,
> that my dedicated server prints these lines once it’s up:****
>
>  ****
>
> Connection to Steam servers successful.****
>
>    Public IP is <ip_address>.****
>
> Assigned anonymous gameserver Steam ID [<id>].****
>
> VAC secure mode is activated.****
>
>  ****
>
> I don’t see these lines ever for the listen server.****
>
>  ****
>
> Jan****
>
>  ****
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [
> mailto:hlcoders-boun...@list.valvesoftware.com<hlcoders-boun...@list.valvesoftware.com>]
> *Im Auftrag von *Joe Ludwig
> *Gesendet:* Samstag, 7. September 2013 01:14
> *An:* 'Discussion of Half-Life Programming'
> *Betreff:* Re: [hlcoders] Dedicated servers not connectable at all,
> listenservers are not registered with the master servers****
>
>  ****
>
> Can you confirm that the Internet tab is still showing your mod server? We
> made some config changes today that may have broken it but should have
> fixed it again.****
>
>  ****
>
> What is sv_lan set to when you're running your listen server? They are
> definitely showing up in both the internet and LAN tabs for me with "sv_lan
> 0". Have you copied your mod into the <steaminstall>/steamapps/sourcemods
> folder? Mods don't show up unless they're "installed" in Steam. (i.e. you
> can't just run the mod by specifying some absolute path for -game on the
> command line and have it show up in the server browser.)****
>
>  ****
>
> *From:* hlcoders-boun...@list.valvesoftware.com [
> mailto:hlcoders-boun...@list.valvesoftware.com<hlcoders-boun...@list.valvesoftware.com>]
> *On Behalf Of *Jan Hartung
> *Sent:* Thursday, September 05, 2013 11:51 PM
> *To:* Discussion of Half-Life Programming
> *Subject:* Re: [hlcoders] Dedicated servers not connectable at all,
> listenservers are not registered with the master servers****
>
>  ****
>
> Sorry for the confusion here. The dedicated server is working just fine
> (the upcoming beta that is) and also shows up on the Internet tab of the
> in-game server browser. The only thing not working is the listen server, as
> they don't show up on any tab in any of the server browsers for me.****
>
>
>
> ****
>
> _______________________________________________****
>
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:****
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders****
>
> ** **
>
> ** **
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

Reply via email to