Hi,

 

Checked it. For our 2007 based version Hammer starts up normally from the
SDK launcher and compiles come out as they should. Do you still see the
issue with your mod?

 

Jan

 

Von: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Vincent
Miceli
Gesendet: Donnerstag, 17. Oktober 2013 02:29
An: hlcoders@list.valvesoftware.com
Betreff: [hlcoders] Source SDK Launch Issues

 

Hi, I haven't seen this reported yet on the mailing list, so I decided to
share this. I found as of 10/16/2013 that I cannot launch Hammer Editor for
the Source SDK 2007 from the SDK app. Strangely, before that happened, I
couldn't launch the SDK app at all, but after restarting my computer and
Verifying the integrity of the Tool Cache for the Source SDK, I was able to
launch the SDK. But, not Hammer. When I was just able to at least launch the
SDK before, (but not Hammer), I found that if I open Hammer from the exe
file instead of from the app, it launched Hammer, but said it couldn't find
a specific file, and it gave me a few errors, one error included my 2d
viewports in Hammer showing pink/black checkerboard textures on 3d models. I
apologize for not having the error messages handy, after having been able to
launch Hammer and load and compile my map, I closed the SDK and now Hammer
won't open at all no matter what I do. Also, the compile that I made while
in that erroneous state produced a map with very strange black brushwork
with almost no lighting from the skybox. I'm assuming it's trying to find a
file that links stuff together with my mod, and since it couldn't find it,
it was giving me those related errors.

Thanks for reading I hope that little bit of information was of value to
someone and if more info is required I can respond as informatively as I
can.


 

-- 

        Vincent Miceli

www.firearms-source.com

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