Do not use the SDK launcher. If you want to map for a 2007 mod use this guide I made but comment out the stuff you do not want: http://steamcommunity.com/sharedfiles/filedetails/?id=187235526 (make sure to read the comments above the mounting of source mods so if you want to just mount yours you know how)
If you want to map for something like CSS, TF2 or DoD launch hammer from steam/steamapps/common/gamename/bin/hammer.exe On Tue, Oct 22, 2013 at 9:07 AM, Tobias Baumann <m...@tobiasbaumann.net> wrote: > ** > We have the exact same issue here on three different machines. > > Hammer won't start, not even the process. Upon trying to launching the > Model Viewer we're greeted with the error: "Unable to load manifest file > 'scripts/game_sounds_manifest.txt'" > This problem persists for all engine versions in the Source SDK. > Addtionally it happened without me starting or using the Source SDK in a > long time. So I doubt this problem created by my own actions. > I've also tried verifying the tool integrity but it didn't change a > thing. > I've also tried Resetting Game Configurations and Refreshing SDK Content > to no avail. > > Any update from Valve on this would be great. > > Thanks and best regards, > Tobias > > > > James Marchant <james.march...@live.com> hat am 18. Oktober 2013 um 22:26 > geschrieben: > > > Even after verifying the integrity of the local cache? I had the same > problem and it fixed it (although it claimed that basically every single > file in the Source SDK needed "reacquiring". > > ------------------------------ > Date: Fri, 18 Oct 2013 15:41:24 -0400 > From: twincan...@gmail.com > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Source SDK Launch Issues > > Source SDK launcher still doesn't work for me. > > > On Fri, Oct 18, 2013 at 2:03 PM, Jan Hartung <jan.hart...@gmx.de> wrote: > > Hi, > > > > Checked it. For our 2007 based version Hammer starts up normally from the > SDK launcher and compiles come out as they should. Do you still see the > issue with your mod? > > > > Jan > > > > *Von:* hlcoders-boun...@list.valvesoftware.com [mailto: > hlcoders-boun...@list.valvesoftware.com] *Im Auftrag von *Vincent Miceli > *Gesendet:* Donnerstag, 17. Oktober 2013 02:29 > *An:* hlcoders@list.valvesoftware.com > *Betreff:* [hlcoders] Source SDK Launch Issues > > > > Hi, I haven't seen this reported yet on the mailing list, so I decided to > share this. I found as of 10/16/2013 that I cannot launch Hammer Editor for > the Source SDK 2007 from the SDK app. Strangely, before that happened, I > couldn't launch the SDK app at all, but after restarting my computer and > Verifying the integrity of the Tool Cache for the Source SDK, I was able to > launch the SDK. But, not Hammer. When I was just able to at least launch > the SDK before, (but not Hammer), I found that if I open Hammer from the > exe file instead of from the app, it launched Hammer, but said it couldn't > find a specific file, and it gave me a few errors, one error included my 2d > viewports in Hammer showing pink/black checkerboard textures on 3d models. > I apologize for not having the error messages handy, after having been able > to launch Hammer and load and compile my map, I closed the SDK and now > Hammer won't open at all no matter what I do. Also, the compile that I made > while in that erroneous state produced a map with very strange black > brushwork with almost no lighting from the skybox. I'm assuming it's trying > to find a file that links stuff together with my mod, and since it couldn't > find it, it was giving me those related errors. > > Thanks for reading I hope that little bit of information was of value to > someone and if more info is required I can respond as informatively as I > can. > > > > -- > > * Vincent Miceli* > > *www.firearms-source.com* > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your > list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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