Source SDK launcher still doesn't work for me.

On Fri, Oct 18, 2013 at 2:03 PM, Jan Hartung <jan.hart...@gmx.de> wrote:

> Hi,****
>
> ** **
>
> Checked it. For our 2007 based version Hammer starts up normally from the
> SDK launcher and compiles come out as they should. Do you still see the
> issue with your mod?****
>
> ** **
>
> Jan****
>
> ** **
>
> *Von:* hlcoders-boun...@list.valvesoftware.com [mailto:
> hlcoders-boun...@list.valvesoftware.com] *Im Auftrag von *Vincent Miceli
> *Gesendet:* Donnerstag, 17. Oktober 2013 02:29
> *An:* hlcoders@list.valvesoftware.com
> *Betreff:* [hlcoders] Source SDK Launch Issues****
>
> ** **
>
> Hi, I haven't seen this reported yet on the mailing list, so I decided to
> share this. I found as of 10/16/2013 that I cannot launch Hammer Editor for
> the Source SDK 2007 from the SDK app. Strangely, before that happened, I
> couldn't launch the SDK app at all, but after restarting my computer and
> Verifying the integrity of the Tool Cache for the Source SDK, I was able to
> launch the SDK. But, not Hammer. When I was just able to at least launch
> the SDK before, (but not Hammer), I found that if I open Hammer from the
> exe file instead of from the app, it launched Hammer, but said it couldn't
> find a specific file, and it gave me a few errors, one error included my 2d
> viewports in Hammer showing pink/black checkerboard textures on 3d models.
> I apologize for not having the error messages handy, after having been able
> to launch Hammer and load and compile my map, I closed the SDK and now
> Hammer won't open at all no matter what I do. Also, the compile that I made
> while in that erroneous state produced a map with very strange black
> brushwork with almost no lighting from the skybox. I'm assuming it's trying
> to find a file that links stuff together with my mod, and since it couldn't
> find it, it was giving me those related errors.****
>
> Thanks for reading I hope that little bit of information was of value to
> someone and if more info is required I can respond as informatively as I
> can.
> ****
>
> ** **
>
> -- ****
>
> *        Vincent Miceli*****
>
> *www.firearms-source.com*****
>
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