Can confirm this issue as well. Mod is now crashing on map load On Oct 2, 2014 8:27 AM, "Nick" <xnicho...@gmail.com> wrote:
> update us every 12 hours please > > On Wed, Oct 1, 2014 at 11:23 PM, Jorge Rodriguez <bs.v...@gmail.com> > wrote: > >> Here's a stack trace: http://codepad.org/5IUFpgD4 >> >> Here's another: http://codepad.org/tz0nEpKd >> >> Here's a third: http://codepad.org/kRUAaFFA >> >> All unreliable of course since I don't have engine symbols but there you >> have it. >> >> Crash occurs on creating a listenserver and on connecting to existing >> servers. Crash does not occur when running Source SDK 2013 rendering test. >> >> This is at a very bad time for me since I'm trying to release the game on >> Steam in the next few days and a really popular French YouTuber just made a >> video of the game, and now all of the traffic he sent my way is DOA. I'd >> very, very much appreciate a rollback. >> >> -- >> Jorge "Vino" RodrÃguez >> [ Tw <http://twitter.com/vinobs> | Fb <http://www.facebook.com/bsvino> | >> G+ <http://www.google.com/profiles/bs.vino> | Ht >> <http://vinoisnotouzo.com> ] >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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