Same for Dystopia (SDK 2013), I believe after a VGUI element pops up is what the players are saying.
On Thu, Oct 2, 2014 at 10:15 AM, Jesse Oak <wazanato...@gmail.com> wrote: > Can confirm this issue as well. Mod is now crashing on map load > On Oct 2, 2014 8:27 AM, "Nick" <xnicho...@gmail.com> wrote: > >> update us every 12 hours please >> >> On Wed, Oct 1, 2014 at 11:23 PM, Jorge Rodriguez <bs.v...@gmail.com> >> wrote: >> >>> Here's a stack trace: http://codepad.org/5IUFpgD4 >>> >>> Here's another: http://codepad.org/tz0nEpKd >>> >>> Here's a third: http://codepad.org/kRUAaFFA >>> >>> All unreliable of course since I don't have engine symbols but there you >>> have it. >>> >>> Crash occurs on creating a listenserver and on connecting to existing >>> servers. Crash does not occur when running Source SDK 2013 rendering test. >>> >>> This is at a very bad time for me since I'm trying to release the game >>> on Steam in the next few days and a really popular French YouTuber just >>> made a video of the game, and now all of the traffic he sent my way is DOA. >>> I'd very, very much appreciate a rollback. >>> >>> -- >>> Jorge "Vino" RodrÃguez >>> [ Tw <http://twitter.com/vinobs> | Fb <http://www.facebook.com/bsvino> >>> | G+ <http://www.google.com/profiles/bs.vino> | Ht >>> <http://vinoisnotouzo.com> ] >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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