Same for Dystopia (SDK 2013), I believe after a VGUI element pops up is
what the players are saying.

On Thu, Oct 2, 2014 at 10:15 AM, Jesse Oak <wazanato...@gmail.com> wrote:

> Can confirm this issue as well. Mod is now crashing on map load
> On Oct 2, 2014 8:27 AM, "Nick" <xnicho...@gmail.com> wrote:
>
>> update us every 12 hours please
>>
>> On Wed, Oct 1, 2014 at 11:23 PM, Jorge Rodriguez <bs.v...@gmail.com>
>> wrote:
>>
>>> Here's a stack trace: http://codepad.org/5IUFpgD4
>>>
>>> Here's another: http://codepad.org/tz0nEpKd
>>>
>>> Here's a third: http://codepad.org/kRUAaFFA
>>>
>>> All unreliable of course since I don't have engine symbols but there you
>>> have it.
>>>
>>> Crash occurs on creating a listenserver and on connecting to existing
>>> servers. Crash does not occur when running Source SDK 2013 rendering test.
>>>
>>> This is at a very bad time for me since I'm trying to release the game
>>> on Steam in the next few days and a really popular French YouTuber just
>>> made a video of the game, and now all of the traffic he sent my way is DOA.
>>> I'd very, very much appreciate a rollback.
>>>
>>> --
>>> Jorge "Vino" Rodríguez
>>> [ Tw <http://twitter.com/vinobs> | Fb <http://www.facebook.com/bsvino>
>>> | G+ <http://www.google.com/profiles/bs.vino> | Ht
>>> <http://vinoisnotouzo.com> ]
>>>
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>>>
>>>
>>>
>>
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>>
>>
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