stack traces and links to mod download would be nice for valve to help fix
this

On Thu, Oct 2, 2014 at 11:04 AM, Michael Zehnich <twincan...@gmail.com>
wrote:

> Same for Dystopia (SDK 2013), I believe after a VGUI element pops up is
> what the players are saying.
>
> On Thu, Oct 2, 2014 at 10:15 AM, Jesse Oak <wazanato...@gmail.com> wrote:
>
>> Can confirm this issue as well. Mod is now crashing on map load
>> On Oct 2, 2014 8:27 AM, "Nick" <xnicho...@gmail.com> wrote:
>>
>>> update us every 12 hours please
>>>
>>> On Wed, Oct 1, 2014 at 11:23 PM, Jorge Rodriguez <bs.v...@gmail.com>
>>> wrote:
>>>
>>>> Here's a stack trace: http://codepad.org/5IUFpgD4
>>>>
>>>> Here's another: http://codepad.org/tz0nEpKd
>>>>
>>>> Here's a third: http://codepad.org/kRUAaFFA
>>>>
>>>> All unreliable of course since I don't have engine symbols but there
>>>> you have it.
>>>>
>>>> Crash occurs on creating a listenserver and on connecting to existing
>>>> servers. Crash does not occur when running Source SDK 2013 rendering test.
>>>>
>>>> This is at a very bad time for me since I'm trying to release the game
>>>> on Steam in the next few days and a really popular French YouTuber just
>>>> made a video of the game, and now all of the traffic he sent my way is DOA.
>>>> I'd very, very much appreciate a rollback.
>>>>
>>>> --
>>>> Jorge "Vino" Rodríguez
>>>> [ Tw <http://twitter.com/vinobs> | Fb <http://www.facebook.com/bsvino>
>>>> | G+ <http://www.google.com/profiles/bs.vino> | Ht
>>>> <http://vinoisnotouzo.com> ]
>>>>
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>>>>
>>>>
>>>
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>>>
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>>
>
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