add "logsdir server2" in server.cfg for second server

That will place logs in
"c:\hlserver\cstrike\server2\*.log"

Can only change subdirectory they are saved in
relative to cstrike dir.


 --- NYC02 <[EMAIL PROTECTED]> wrote: > Hi all..i'm
thinking of setting up a 2nd game server
> on the same box..and
> this information is great.  Now I need to know how
> do I set up a second set
> of logs for the 2nd server?
> Plus, this damn new version of CS 1.3 sucks...along
> with the HL 1108. Damn
> thing crashes so much it isn't even funny anymore. 
> Why couldn't valve have
> left it alone at HL 1107 and CS 1.1?  It was great
> never had any crashes
> with it....sigh...
> 
> Anyways, any help or info on setting up the logs
> will be appreciated.  Need
> this for the stats webbie, although half of my logs
> r useless due to
> excessive crashing.
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf
> Of HoundDawg
> Sent: Tuesday, October 16, 2001 8:22 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Multiple Servers & Different Map
> Cycles on one box?
> 
> 
> ----- Original Message -----
> From: "Stan Hoeppner"
> <[EMAIL PROTECTED]>
> > So, if he's running 2 CS servers, on his target
> lines he would have
> > something like these:?
> >
> > c:\half-life\hlds.exe -game cstrike
> > c:\half-life\hlds.exe -game cstrike -port 27016
> -servercfgfile server1.cfg
> > -mapcyclefile mapcycle1.txt
> >
> > The 1st would default to the standard file names
> of server.cfg and
> > mapcycle.txt, and the default port of 27015.  The
> 2nd is self explanatory.
> 
> You're correct.  I just like to be more consistent
> with my servers and
> files.
> 
> > What about other shared files, such as the
> motd.txt, etc?  Or would he
> > handle those in the server1.cfg file accordingly? 
> I would think he'd want
> a
> > 2nd motd file with the server name of the 2nd
> server in it.
> 
> Well, if you look at my last example lines again,
> you'll notice that the
> third param is "+motdfile motd_27015.txt".  I
> believe that the rule of thumb
> with parameters is that actual HLDS parameters such
> as "port" and "game" use
> the "-" prefix while all commands used in console
> are prefixed with a "+".
> So, in your example above, just change the
> "-servercfgfile" and
> "-mapcyclefile" to "+servercfgfile" and
> "+mapcyclefile" accordingly. Maybe
> Valve can verify this confusion.  Or, better yet,
> allow either the "+" or
> "-" to be used for all parameters.
> 
> Ok, here is the list of parameters we have used
> during this thread:
> 
> -game <mod directory name>
> -noipx <disable the IPX protocol which will
> eliminate the IPX check and
> error>
> -port <port used if not the default 27015>
> +exec <filename of file to execute located in the
> mod directory>
> +map <name of the map to start with located in the
> mod\maps directory>
> +mapcyclefile <filename of the mapcycle.txt file
> located in the mod
> directory>
> +maxplayers <number of players to set as the
> maximum>
> +motdfile <filename of the motd.txt file located in
> the mod directory>
> +servercfgfile <filename of the server.cfg file
> located in the mod
> directory>
> 
> You can put maxplayers into the server.cfg file if
> you like.  Also, I
> believe that if you want the "+servercfgfile" to be
> used during the first
> load, you have to do the "+exec" parameter with the
> same filename used in
> the "+servercfgfile".
> 
> 
> HoundDawg
> http://www.phpGamingSite.com
> http://www.unitedadmins.com
> http://www.unitedadmins.com/hlbp
> 
> 
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