OK, it's a long list, probably 20K or so. These are the missing files. I
haven't thoroughly scrubbed the list, so there may be some weird looking
entries, I noticed some CS and TFC wads, but most of them are legit. They
are sorted by type.

models/backpack.mdl
models/flag.mdl
models/flame.mdl
models/hostage.mdl
models/r_armor.mdl
maps/bartok.rescastle_wars.res
maps/ccity2txt.txtcloser.res
maps/davroplex.resmaps/apo13now!.res
maps/drlfun01_xmasstory.resmaps/evilidol.res
maps/first_arena.resmaps\hldm3.res
maps/northpole8.resmaps/oh_mayan.res
phl.wadOlvidada=Muerte.res
sound\zombiecop\zo_idle3.wavmaps\hldm4.res
sprites\nm_tree6.sprmaps\hldm5.res
sprites/death_fire.spr
sprites/sprites/enter1.spr
sprites\ glow02.spr
sprites\nmtree4.spr
PHL.wadgfx/env/londonbk.tga
gfx/env/alien10bk.tga
gfx/env/alien10dn.tga
gfx/env/alien10ft.tga
gfx/env/alien10lf.tga
gfx/env/alien10rt.tga
gfx/env/alien10up.tga
gfx/env/alien1bk.tga
gfx/env/alien1dn.tga
gfx/env/alien1ft.tga
gfx/env/alien1lf.tga
gfx/env/alien1rt.tga
gfx/env/alien1up.tga
gfx/env/alien2bk.tga
gfx/env/alien2dn.tga
gfx/env/alien2ft.tga
gfx/env/alien2lf.tga
gfx/env/alien2rt.tga
gfx/env/alien2up.tga
gfx/env/alien3bk.tga
gfx/env/alien3dn.tga
gfx/env/alien3ft.tga
gfx/env/alien3lf.tga
gfx/env/alien3rt.tga
gfx/env/alien3up.tga
gfx/env/arcnupdn.tga
gfx/env/arcnupft.tga
gfx/env/arcnuplf.tga
gfx/env/arcnuprt.tga
gfx/env/arcnupup.tga
gfx/env/avantiBK.tga
gfx/env/avantiDN.tga
gfx/env/avantiFT.tga
gfx/env/avantiLF.tga
gfx/env/avantiRT.tga
gfx/env/blackbk.tga
gfx/env/blackdn.tga
gfx/env/blackft.tga
gfx/env/blacklf.tga
gfx/env/blackrt.tga
gfx/env/blackup.tga
gfx/env/bluebk.tga
gfx/env/bluedn.tga
gfx/env/blueft.tga
gfx/env/bluelf.tga
gfx/env/bluert.tga
gfx/env/blueup.tga
gfx/env/canyonbk.tga
gfx/env/canyondn.tga
gfx/env/canyonft.tga
gfx/env/canyonlf.tga
gfx/env/canyonrt.tga
gfx/env/canyonup.tga
gfx/env/city1bk.tga
gfx/env/city1dn.tga
gfx/env/city1ft.tga
gfx/env/city1lf.tga
gfx/env/city1rt.tga
gfx/env/city1up.tga
gfx/env/citybk.tga
gfx/env/citydn.tga
gfx/env/cityft.tga
gfx/env/citylf.tga
gfx/env/cityrt.tga
gfx/env/cityup.tga
gfx/env/cl_citybk.tga
gfx/env/cl_citybkbk.tga
gfx/env/cl_citybkdn.tga
gfx/env/cl_citybkft.tga
gfx/env/cl_citybklf.tga
gfx/env/cl_citybkrt.tga
gfx/env/cl_citybkup.tga
gfx/env/cl_citydn.tga
gfx/env/cl_cityft.tga
gfx/env/cl_citylf.tga
gfx/env/cl_cityrt.tga
gfx/env/cl_cityup.tga
gfx/env/cl_desertbk.tga
gfx/env/cl_desertdn.tga
gfx/env/cl_desertft.tga
gfx/env/cl_desertlf.tga
gfx/env/cl_desertrt.tga
gfx/env/cl_desertup.tga
gfx/env/cl_nightbk.tga
gfx/env/cl_nightdn.tga
gfx/env/cl_nightft.tga
gfx/env/cl_nightlf.tga
gfx/env/cl_nightrt.tga
gfx/env/cl_nightskybk.tga
gfx/env/cl_nightskydn.tga
gfx/env/cl_nightskyft.tga
gfx/env/cl_nightskylf.tga
gfx/env/cl_nightskyrt.tga
gfx/env/cl_nightskyup.tga
gfx/env/cl_nightup.tga
gfx/env/cliffbk.tga
gfx/env/cliffdn.tga
gfx/env/cliffft.tga
gfx/env/clifflf.tga
gfx/env/cliffrt.tga
gfx/env/cliffup.tga
gfx/env/daybk.tga
gfx/env/daydn.tga
gfx/env/dayft.tga
gfx/env/daylf.tga
gfx/env/dayrt.tga
gfx/env/dayup.tga
gfx/env/deepwabk.tga
gfx/env/deepwadn.tga
gfx/env/deepwaft.tga
gfx/env/deepwalf.tga
gfx/env/deepwart.tga
gfx/env/deepwaup.tga
gfx/env/desert1bk.tga
gfx/env/desert1dn.tga
gfx/env/desert1ft.tga
gfx/env/desert1lf.tga
gfx/env/desert1rt.tga
gfx/env/desert1up.tga
gfx/env/desert2bk.tga
gfx/env/desert2dn.tga
gfx/env/desert2ft.tga
gfx/env/desert2lf.tga
gfx/env/desert2rt.tga
gfx/env/desert2up.tga
gfx/env/desertbk.tga
gfx/env/desertbkbk.tga
gfx/env/desertbkdn.tga
gfx/env/desertbkft.tga
gfx/env/desertbklf.tga
gfx/env/desertbkrt.tga
gfx/env/desertbkup.tga
gfx/env/desertdn.tga
gfx/env/desertft.tga
gfx/env/desertlf.tga
gfx/env/desertrt.tga
gfx/env/desertup.tga
gfx/env/dustbowlbk.tga
gfx/env/dustbowldn.tga
gfx/env/dustbowlft.tga
gfx/env/dustbowllf.tga
gfx/env/dustbowlrt.tga
gfx/env/enchbk.tga
gfx/env/enchdn.tga
gfx/env/enchft.tga
gfx/env/enchlf.tga
gfx/env/enchrt.tga
gfx/env/enchup.tga
gfx/env/greencitybk.tga
gfx/env/greencitydn.tga
gfx/env/greencityft.tga
gfx/env/greencitylf.tga
gfx/env/greencityrt.tga
gfx/env/greencityup.tga
gfx/env/icemtbk.tga
gfx/env/icemtdn.tga
gfx/env/icemtft.tga
gfx/env/icemtlf.tga
gfx/env/icemtrt.tga
gfx/env/icemtup.tga
gfx/env/level by : el_hombre_del_sacobk.tga
gfx/env/level by : el_hombre_del_sacodn.tga
gfx/env/level by : el_hombre_del_sacoft.tga
gfx/env/level by : el_hombre_del_sacolf.tga
gfx/env/level by : el_hombre_del_sacort.tga
gfx/env/level by : el_hombre_del_sacoup.tga
gfx/env/mars_envbk.tga
gfx/env/mars_envdn.tga
gfx/env/mars_envft.tga
gfx/env/mars_envlf.tga
gfx/env/mars_envrt.tga
gfx/env/mars_envup.tga
gfx/env/neb1bk.tga
gfx/env/neb1dn.tga
gfx/env/neb1ft.tga
gfx/env/neb1lf.tga
gfx/env/neb1rt.tga
gfx/env/neb1up.tga
gfx/env/neb2bbk.tga
gfx/env/neb2bdn.tga
gfx/env/neb2bft.tga
gfx/env/neb2blf.tga
gfx/env/neb2brt.tga
gfx/env/neb2bup.tga
gfx/env/neb6bk.tga
gfx/env/neb6dn.tga
gfx/env/neb6ft.tga
gfx/env/neb6lf.tga
gfx/env/neb6rt.tga
gfx/env/neb6up.tga
gfx/env/neb7bk.tga
gfx/env/neb7dn.tga
gfx/env/neb7ft.tga
gfx/env/neb7lf.tga
gfx/env/neb7rt.tga
gfx/env/neb7up.tga
gfx/env/officebk.tga
gfx/env/officedn.tga
gfx/env/officeft.tga
gfx/env/officelf.tga
gfx/env/officert.tga
gfx/env/officeup.tga
gfx/env/patrol_bk.tga
gfx/env/patrol_dn.tga
gfx/env/patrol_ft.tga
gfx/env/patrol_lf.tga
gfx/env/patrol_rt.tga
gfx/env/patrol_up.tga
gfx/env/sky05bk.tga
gfx/env/sky05dn.tga
gfx/env/sky05ft.tga
gfx/env/sky05lf.tga
gfx/env/sky05rt.tga
gfx/env/sky05up.tga
gfx/env/sky1bk.tga
gfx/env/sky1dn.tga
gfx/env/sky1ft.tga
gfx/env/sky1lf.tga
gfx/env/sky1rt.tga
gfx/env/sky1up.tga
gfx/env/skybk.tga
gfx/env/skydn.tga
gfx/env/skyft.tga
gfx/env/skylf.tga
gfx/env/skyrt.tga
gfx/env/skyup.tga
gfx/env/sprbk.tga
gfx/env/sprdn.tga
gfx/env/sprft.tga
gfx/env/sprlf.tga
gfx/env/sprrt.tga
gfx/env/sprup.tga
gfx/env/thnbk.tga
gfx/env/thndn.tga
gfx/env/thnft.tga
gfx/env/thnlf.tga
gfx/env/thnrt.tga
gfx/env/thnup.tga
gfx/env/tropicalbk.tga
gfx/env/tropicaldn.tga
gfx/env/tropicalft.tga
gfx/env/tropicallf.tga
gfx/env/tropicalrt.tga
gfx/env/tropicalup.tga
gfx/env/xen10bk.tga
gfx/env/xen10dn.tga
gfx/env/xen10ft.tga
gfx/env/xen10lf.tga
gfx/env/xen10rt.tga
gfx/env/xen10up.tga
gfx/env/xen8bk.tga
gfx/env/xen8dn.tga
gfx/env/xen8ft.tga
gfx/env/xen8lf.tga
gfx/env/xen8rt.tga
gfx/env/xen8up.tga
gfx/env/xen9bk.tga
gfx/env/xen9dn.tga
gfx/env/xen9ft.tga
gfx/env/xen9lf.tga
gfx/env/xen9rt.tga
gfx/env/xen9up.tga
gfx/env/xenobk.tga
gfx/env/xenodn.tga
gfx/env/xenoft.tga
gfx/env/xenolf.tga
gfx/env/xenort.tga
gfx/env/xenoup.tga
maps/castlusion.resgfx/env/ccity2bk.tga
maps/hlsubdm.resMAUSOLEUM.txtgfx/env/carnivalbk.tga
maps/thdm1.resgfx/env/theyh3bk.tga
phl.wadgfx/env/arcnupbk.tga
sound\sghl1\gate01.wavgfx/env/theyh3bk.tga
castle_wars.txt
closer.txt
maps/apo13now!.txt
maps/davroplex.txt
maps/first_arena.txt
maps/hlsubdm readme.txt
maps/scorched.txt
maps/scorched_readme.txt
maps/thdm_maps.txt
maps/town.resmaps/trap_time.txt
maps/town.txt
maps/xmasresort.txt
maps\hldm3.txt
maps\hldm4.txt
maps\hldm5.txt
abuttonfld.wad
ajamedia.wad
alkdm11.wad
annex.wad
arbor_arch.wad
art.wad
artsign.wad
as_riverside.wad
beach.wad
blader.wad
blizz1.wad
blue.wad
bmp6.wad
bmw_mr.wad
bnutz.wad
bob.wad.wad
box.wad
bp_wp.wad
brdmlv1.wad
brown.wad
building1.wad
bushido1.wad
buttonfld.wad
casa.wad
chaocity.wad
chris.wad
cloister.wad
cm_art.wad
coldice.wad
comments.wad
conquest.wad
credits.wad
crio.wad
cs_assault.wad
cs_bdog.wad
cs_cbble.wad
cs_dust.wad
cstrike.wad
csw.wad
custom.wad
cwb2.wad
cwb_pak1.wad
cwb_pak2_full.wad
cwb_pak3.wad
cwb_pak5.wad
cwb_pak_all.wad
cwb_texpak6_fullwad.wad
davo1.wad
detail_arch.wad
doomwad.wad
door1.wad
ectoff.wad
ectready.wad
ectsign.wad
edterrain2.wad
fa_wolf.wad
fallram2.wad
forsakex.wad
g0bfluids.wad
g0bpred6.wad
gfx/env/avantiUP.tgasghl1dm.wad
gfx/env/dustbowlup.tgah2.wad
gfxwad.wad
global1.wad
graphixnut-pack1.wad
graphtallica6.wad
h2.wad
hellish.wad
hh3_lights.wad
hisupermega.wad
hlcollection.wad
hlr.wad
hlrally.wad
homeworld.wad
hostileintentwad.wad
jaketext.wad
jm_evil1.wad
jm_evil2.wad
jm_evil3.wad
jm_evil4.wad
jm_evil5.wad
jm_evil6.wad
jtex.wad
laserdome.wad
lightgal.wad
lloyd_tex.wad
maps.wad
maps/audion.resbartok.wad
maps/thdm2.restown.wad
marathon.wad
megawad.wad
mi_brick.wad
mi_crete.wad
mi_flrsdrs.wad
mi_misc.wad
mi_organic.wad
micke.wad
micke2.wad
micke3.wad
monkey.wad
morbid.wad
mord.wad
morgue.wad
mytext.wad
nc.wad
neilm2.wad
neilm4.wad
nitewire.wad
oilrig.wad
op4ctf.wad
opera1.wad
opfor.wad
otf.wad
paintings.wad
pcgamer.wad
petergrave.wad
pic128x208.wad
pic128x80.wad
pic192x256.wad
pics1.wad
pine.wad
pinup.wad
prison.wad
prodigy.wad
quake.wad
quake2.wad
r25.wad
railway.wad
res.wad
rewolf.wad
roger.wad
rooftiles.wad
sands.wad
sprites\nm_tree6.sprhlsubdm.wad
t8dm5.wad
texpack1.wad
texpack2.wad
texpack4.wad
texpack5.wad
texpack9.wad
texpak6.wad
tf2wad.wad
tfwad.wad
tgp.wad.wad
than_industrial_r1.wad
titles.wad
tlgwad.wad
tower.wad
tower1.wad
tower3.wad
trees.wad
tswad.wad
wally textures.wad
warningsign.wad
wartextures.wad
wolf.wad
wonsymb.wad
sound/agrunt/ag_alert2.wav
sound/ambience/alien_cr.wav
sound/ambience/alien_cylcetone.wav
sound/ambience/alien_po.wav
sound/ambience/alienlas.wav
sound/ambience/alienwin.wav
sound/ambience/btasteah.wav
sound/ambience/btastehaunt.wav
sound/ambience/btastehorr.wav
sound/ambience/burning.wav
sound/ambience/computalk.wav
sound/ambience/comutalk1.wav
sound/ambience/des-wind1.wav
sound/ambience/dronemac.wav
sound/ambience/dronemachine.wav
sound/ambience/flameburst.wav
sound/ambience/flush.wav
sound/ambience/flush2.wav
sound/ambience/industri.wav
sound/ambience/industry1.wav
sound/ambience/lab_drone.wav
sound/ambience/mechwine.wav
sound/ambience/mountainhamlet/scream.wav
sound/ambience/nil_freeman.wav
sound/ambience/port_suck1.wav
sound/ambience/pulsemachine .wav
sound/ambience/pumber.wav
sound/ambience/rocketrumble2.wav
sound/ambience/sandfall.wav
sound/ambience/sn2.wav
sound/ambience/spark1.wav
sound/ambience/teleport.wav
sound/ambience/thunder_clap.wav
sound/ambience/weirdo1.wav
sound/ambience\ wind2.wav
sound/ambience\*cricket.wav
sound/ambience\*des_wind1.wav
sound/ambience\*dronemachine1.wav
sound/ambience\*dronemachine2.wav
sound/ambience\*dronemachine3.wav
sound/ambience\*flies.wav
sound/ambience\*steamjet1.wav
sound/ambience\*wind1.wav
sound/ambience\*wind2.wav
sound/ambience\ccricket.wav
sound/ambience\ddistantmortal1.wav
sound/ambience\ddistantmortal2.wav
sound/ambience\ddistantmortal3.wav
sound/ambince/industrial1.wav
sound/apache/ap_rotor1.wav
sound/apache/ap_rotor2.wav
sound/apache/ap_rotor3.wav
sound/apache/ap_rotor4.wav
sound/aslave/slv_word2.wav
sound/barnacle/bcl_chew1.wav
sound/barney/ba_die1.wav
sound/barney/ba_die2.wav
sound/barney/ba_die3.wav
sound/barney/ba_later.wav
sound/barney/ba_pain1.wav
sound/barney/ba_pain2.wav
sound/barney/ba_pain3.wav
sound/barney/badfeeling.wav
sound/barney/c1a2_ba_4zomb.wav
sound/barney/c2a5_ba_letout.wav
sound/barney/coldone.wav
sound/barney/diebloodsucker.wav
sound/barney/somethingstinky.wav
sound/barney/youtalkmuch.wav
sound/boid/boid_idle2.wav
sound/boid/boid_idle3.wav
sound/bourin4.wav
sound/bullchicken/bc_attackgrowl.wav
sound/controller/con_attack2.wav
sound/fvox/alert.wav
sound/fvox/armor_compromised.wav
sound/fvox/bio_reading.wav
sound/fvox/biohazard_detected.wav
sound/fvox/chemical_detected.wav
sound/fvox/danger.wav
sound/fvox/deactivated.wav
sound/fvox/evacuate_area.wav
sound/fvox/five.wav
sound/fvox/flatline.wav
sound/fvox/four.wav
sound/fvox/get_44ammo.wav
sound/fvox/get_44pistol.wav
sound/fvox/get_alien_wpn.wav
sound/fvox/get_assault.wav
sound/fvox/get_assaultgren.wav
sound/fvox/get_battery.wav
sound/fvox/get_bolts.wav
sound/fvox/get_crossbow.wav
sound/fvox/get_egon.wav
sound/fvox/get_egonpower.wav
sound/fvox/get_gauss.wav
sound/fvox/get_grenade.wav
sound/fvox/get_medkit.wav
sound/fvox/get_pistol.wav
sound/fvox/get_rpg.wav
sound/fvox/get_rpgammo.wav
sound/fvox/get_satchel.wav
sound/fvox/get_shotgun.wav
sound/fvox/get_tripmine.wav
sound/fvox/morphine_shot.wav
sound/fvox/near_death.wav
sound/fvox/one.wav
sound/fvox/power_restored.wav
sound/fvox/safe_day.wav
sound/fvox/seconds.wav
sound/fvox/targetting_system.wav
sound/fvox/thirty.wav
sound/fvox/three.wav
sound/fvox/time_remaining.wav
sound/fvox/two.wav
sound/fvox/voice_on.wav
sound/garg/gar_alert1.wav
sound/garg/gar_breathe1.wav
sound/garg/gar_breathe2.wav
sound/garg/gar_breathe3.wav
sound/garg/gar_die1.wav
sound/garg/gar_die2.wav
sound/garg/gar_flamerun1.wav
sound/gfx\bourin4.wav
sound/gman/gman_mumble6.wav
sound/gman/gman_noreg.wav
sound/gman/gman_suit.wav
sound/gonarch/gon_birth3.wav
sound/gonarch/gon_childdie2.wav
sound/hassault/hw_shoot1.wav
sound/hassault/hw_shoot2.wav
sound/hassault/hw_spin.wav
sound/headcrab/hc_idle3.wav
sound/hgrunt/bastard!.wav
sound/hgrunt/c2a3_hg_laugh.wav
sound/hgrunt/countdown.wav
sound/hgrunt/fire!.wav
sound/hgrunt/hole!.wav
sound/hgrunt/in!.wav
sound/hgrunt/kickass.wav
sound/hgrunt/shit!.wav
sound/hgrunt/shit.wav
sound/hgrunt/the!.wav
sound/holo/tr_holo_button.wav
sound/holo/tr_holo_commencing.wav
sound/houndeye/he_alert2.wav
sound/houndeye/he_blast3.wav
sound/items/armoron_1.wav
sound/labdrone2.wav
sound/leech/leech_alert2.wav
sound/misc/fire1.wav
sound/misc/lava1.wav
sound/nihilanth/nil_deceive.wav
sound/nihilanth/nil_die.wav
sound/nihilanth/nil_done.wav
sound/nihilanth/nil_freeman.wav
sound/nihilanth/nil_now_die.wav
sound/nihilanth/nil_thetruth.wav
sound/nihilanth/nil_thieves.wav
sound/nihilanth/nil_win.wav
sound/nihilath/nil_done.wav
sound/port_suckin1.wav
sound/roach/rch_walk.wav
sound/scientis/alright.wav
sound/scientis/c1a3_sci.wav
sound/scientis/cough.wav
sound/scientis/dontwant.wav
sound/scientis/greeting.wav
sound/scientis/heal4.wav
sound/scientis/hellothe.wav
sound/scientis/letsgo.wav
sound/scientis/nodoubt.wav
sound/scientis/scream01.wav
sound/scientis/scream02.wav
sound/scientis/scream03.wav
sound/scientis/scream04.wav
sound/scientis/scream05.wav
sound/scientis/scream06.wav
sound/scientis/scream07.wav
sound/scientis/scream08.wav
sound/scientis/scream09.wav
sound/scientis/scream1.wav
sound/scientis/scream10.wav
sound/scientis/scream11.wav
sound/scientis/scream12.wav
sound/scientis/scream13.wav
sound/scientis/scream14.wav
sound/scientis/scream15.wav
sound/scientis/scream16.wav
sound/scientis/scream17.wav
sound/scientis/scream18.wav
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----- Original Message -----
From: "Jonathan A" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, September 29, 2001 1:09 PM
Subject: Re: Where to find missing resources?


>
> maby ppl can send you the missing files if you write a list of all the
> missing wads and stuff... half-life clients crash if they can't find the
wad
> file, so im guessing the server will crash too... if you create a dummy
wad
> file with the right name then the map will load but the missing textures
> will be replaced with white or something... most mappacks that have lots
of
> maps have missing wads, but that's probably cuz nobody plays that map and
> nobody ever noticed. i have about 750 cs maps and more than 1/3 dont
work...
> some maps also use wads from texture designers...
>
> >From: <[EMAIL PROTECTED]>
> >Reply-To: [EMAIL PROTECTED]
> >To: [EMAIL PROTECTED]
> >Subject: Where to find missing resources?
> >
> >
> >I am in the process of cleaning up my map collection, and I just used
> >resgen
> >to scan all of my BSP files. I find that I have about 488 maps missing
> >about
> >800 resources files. I have 1,479 maps at this time. I can post a list of
> >maps and missing files if anyone really wants to see them.
> >
> >WTF??? What happened to them?
> >
> >More importantly, what happens if I run the map on my server and some of
> >these resource files are missing?
> >
> >Lastly, is there any real hope of finding any of these files? I don't
even
> >know who made most of these maps, it would probably be quite difficult to
> >find the author, let alone contact them and see if they have the missing
> >resource files.
> >Especially with so many maps missing resources.
> >
> >
>
>
> _________________________________________________________________
> Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp
>
>
>


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