If it's a true memory leak, no utility will touch it. The memory won't get released until the application itself releases it. These "utilities" simply cause Windows to flush unused memory and don't really accomplish much of anything as Windows will release the memory on demand anyhow. I've spent weeks and weeks fighting certain memory leaks. The problem is that the app allocates it and keeps it allocated. There is nothing external to the app that will cause the app to release the allocated memory if it is indeed a true memory leak.
----- Original Message ----- From: "James Nine" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 29, 2004 11:13 AM Subject: Re: [hlds] KZ Server Eating Memory > Are you running this in windows or linux. I can give you a utility to clean > up the memory leak (patch it up). > ----- Original Message ----- > From: "BeNt" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, October 29, 2004 7:30 AM > Subject: Re: [hlds] KZ Server Eating Memory > > > > Yeah thats understandable Stealth thanks for the response.As I am not a > > mapper I didn't know if the maps could be doing it or not.I have the > > server > > setup to restart everyday.But it still does it.Hummm well I guess its time > > to stop running a KZ server.(I hope)Personally I run it and don't even > > play > > in there :/ Thanks alot.......... > > > > BeNt > > > > ----- Original Message ----- > > From: "StealthMode" <[EMAIL PROTECTED]> > >> Brush the dust off this acct.... > >> > >> KZ has and always will be known for memory leaks. Nuff said. Basically > >> the > >> kz style maps leaves a huge flaw in compiling that tends to eat up more > >> and > >> more ram on each successive map change (due to unknown reasons, I haven't > >> decompiled a kz map yet). This info comes from a number of users of this > >> list, as well as some offlist. > >> > >> The easiest way that was found to correct the problem, was a simple batch > >> script that was set to autorun on such and such a time every day to every > >> other day. When the server is restarted periodically it removes the > >> massive > >> memory leaks the kz maps caused. And just an fyi, a recent series of > >> tests > >> done with kz maps, has a few servers crashing at day 4 with 30 min time > >> limits to each map (152 map loads). > >> > >> my .02 > >> -StealthMode > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

