except for the fact that no software you install can do anything directly with the hlds software or its memory, so whatever you've installed isn't likely to help in any way whatsoever. The only thing that can deal with memory directly is windows' own memory manager, and the only thing that can deal with any given program's memory is only that program itself. The only thing any add-on 'memory management' software can do is for paging to happen earlier than it otherwise might happen, and even that isn't going to affect game server performance in any way whatsoever.
On Tue, 18 Jan 2005 22:10:06 +0200, Snagu <[EMAIL PROTECTED]> wrote: > Yep,yep > > Reducing number of players or changing timer values > didn't help a bit. I started to measure performance counters > and there seems to be soft faults rising (memory / transition faults) > same speed as lag is happening. So there seems to be memory leak or > some other memory related problem with hlds-process. I installed > memory manager software and managed almost get the hole lagging problem > away. > Still there is very little problems, which disappears after process reboot. > I understand that DoD is not number one in interest list of Valve and source > is coming, but > still maybe some advices or explanations related this problem from Valve > would be nice ... > > Tired to chase ghosts... > > Snagu -- Clayton Macleod _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

