Nice, But I have to disagree with you. True that memory management software can't affect HLDS-process or memory it's using at the moment, but it could optimize memory cache / CPU L2 cache usage etc., so if there is some problems how HLDS uses or releases these resources, then this will affect how gameserver works. I haven't talk anything about performance problem, I don't have it, there is something else going on. Anyway I have spend all day and watching how server works. First day I haven't had to reboot hlds-process, because lag ( after installing that memory manager software ). You seem to be so shure, then maybe you have the answer ?
Not blaming, just searching... so no need to be so aggressive, peace man :) Snagu ----- Original Message ----- From: "Clayton Macleod" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, January 18, 2005 10:56 PM Subject: Re: [hlds] Windows 2003 server lag issue > except for the fact that no software you install can do anything > directly with the hlds software or its memory, so whatever you've > installed isn't likely to help in any way whatsoever. The only thing > that can deal with memory directly is windows' own memory manager, and > the only thing that can deal with any given program's memory is only > that program itself. The only thing any add-on 'memory management' > software can do is for paging to happen earlier than it otherwise > might happen, and even that isn't going to affect game server > performance in any way whatsoever. > > > On Tue, 18 Jan 2005 22:10:06 +0200, Snagu <[EMAIL PROTECTED]> wrote: > > Yep,yep > > > > Reducing number of players or changing timer values > > didn't help a bit. I started to measure performance counters > > and there seems to be soft faults rising (memory / transition faults) > > same speed as lag is happening. So there seems to be memory leak or > > some other memory related problem with hlds-process. I installed > > memory manager software and managed almost get the hole lagging problem > > away. > > Still there is very little problems, which disappears after process reboot. > > I understand that DoD is not number one in interest list of Valve and source > > is coming, but > > still maybe some advices or explanations related this problem from Valve > > would be nice ... > > > > Tired to chase ghosts... > > > > Snagu > > -- > Clayton Macleod > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

