OOK,

Good words. By way of example, I used to host a decent CS server on a full
T1 pipe. As a player, I had a favorites list of about 15 CS servers which my
friends and I would frequent besides my own. Because of VAC not working and
rampant NO STEAM clients, I shut down my server. For whatever reason, all
but 1 of the servers on my favorites list have been shut down.

I honestly don't know all the reasons for the other servers going away, but
I can tell you the admins on my server and one other local server refuse to
admin a game due to the issues we are discussing here. Between blatant
hacking and NO STEAM clients, we spent more time banning and kicking than
anything else. Being an admin is work, but the rewards are worth it, or WERE
worth it, until these issues became out of control.

Hopefully Valve is working on something. Hopefully they will realize how
many people are abandoning this platform before it's too late. It's a great
game, we all love it, but it is very clear admins are very tired of dealing
with these two major issues. Shutting one's server down is a personal
choice, but to us it is worth it to shut down now and re-establish our
community (hopefully) once these major issues are fixed.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ook
Sent: Wednesday, January 26, 2005 8:56 AM
To: [email protected]
Subject: Re: [hlds] Valve's Business & Cheats

Unfortunately, most people quietly put up with it. So long as there are tens
of thousands of CS servers out there, Valve is not likely to listen to a
small amount of complainers. Never mind that we have lost a lot of
experienced and skiilled server admins, never mind that a lot of popuplar
servers have been shut down. Those that leave are not so much as a drop in
the bucket.

You see this in businesses all the time. When things get bad, it's the best
people that leave first. Eventually all you have left is the crap.
Um...don't take that wrong, we haven't gotten that bad yet.....


----- Original Message -----
From: "Alexander Kobbevik" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, January 26, 2005 1:28 AM
Subject: RE: [hlds] Valve's Business & Cheats


> If it matters at all.
> I was going to start to run HL2 - CS:S servers, but I didn't because of
> the cheating situation.
> Maybe there are many more as me out there, but they quit the list while
> they are waiting for anti-cheat?
>
> Maybe the problem is bigger then they realise?
> Maybe there are server admins out there who are getting worn out from
> the stress this causes them, that they will soon stop hosting servers?
>
> I agree that NO-Steam is first priority.
> No use catching cheaters if they can just re-enter.
>
> -Hulken
> GNIZ
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin
> Sent: 25. januar 2005 22:47
> To: [email protected]
> Subject: RE: [hlds] Valve's Business & Cheats
>
>
> You know I'm past the point of caring, but I think everyone has been
> more then patient with regard to vac.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Whisper
> Sent: Tuesday, January 25, 2005 3:58 PM
> To: [email protected]
> Subject: Re: [hlds] Valve's Business & Cheats
>
>
> I forgot to add in reposnse to this line:
>
> "The thing is be patient, valve has to pay their employees some how and
> if they spend there entire budget on anti-cheat... bye bye valve."
>
> What do you think is going to happen to Valve if they do not come up
> with a working anti-cheat and a appropriate response to NO-STEAM?
>
> And why are they not devoting the majority of their resources to solving
> this problem? This was the core of my comments.
>
> "suspect that there is a lack of an update to VAC because the original
> VAC wont cooperate with the Source Engine... so they have to make a new
> one. And only working 8 to 10 hours a day it can take some time."
>
> As for this line above, exactly when was Source and STEAM a sudden
> surprise to the programmers at Valve?
>
> It is not like Valve just discovered the problem is it?
> It wasn't like STEAM was made by some kid in his parents basement and
> Valve bought the code off him and implemented it in a month without
> checking how it worked and the implications of usig it, is it? (God
> forbid)
>
> I am not looking at it as some whiny arsed kid who just wants to
> complain about cheats in the game, it has gone beyond that! This is
> about Valve addressing fundamental Management and Business decisions
> they have made in the past and what they are going to do about it in the
> future.
>
> So far things are not looking good, which is bad for me because I happen
> to like Valves games and I suspect the rest of you do too, and the last
> thing we need every Game Title to sport an "EA" logo which is what is
> going to happen if Valve do not address their problems in far more
> proactive and timely fashion.
>
> But that is me, old gloom and doom, and so far the debate lulls because
> Valve leak an announcement, which any any case, if you are intelligent
> and actually learn from experience, you will know, does not mean a hell
> of a lot.
>
>
> On Wed, 26 Jan 2005 07:43:00 +1100, Whisper <[EMAIL PROTECTED]>
> wrote:
> > Richard that is such a poor analogy I am not even going to bother to
> > poke holes in it, and any case it does not address the issues I raise.
> >
> > This is not even about cheats or VAC.
> >
> > I am trying to discuss what would be the best course of action Valve
> > can take to maximise their business.
> >
> > As I stated before
> >
> > What do you think Richard, is the best thing Valve can do to sell more
>
> > games for what is a primarily, an online gaming experience?
> >
> > What do online players want the most these days?
> >
> > When you answer that question, then you will understand why I cannot
> > work out why Valve is not moving with as much haste as possible to
> > direct as many resources as required to resolve the issues we all,
> > including Valve, currently face.
> >
> > As for who is repsonsible, well Valve are the ones writing the code,
> > who else should we be calling to account? The Server Administrators?
> > The GSP's / ISP's?
> > The 3rd party programmers who work for nothing and donate their time
> > and skills to create programs and who's efforts are ultimately
> > undermined by Valve's own coding?
> > The Players who the majority of, only want to play in a cheat free
> environment?
> >
> > As for your clarification. You wouldn't happen to be looking for a job
>
> > with the Tax Department or something Richard? If I was more
> > machiavellian person, I would think you did it deliberately in order
> > to muddy the issue further, so the whole thread was de-railed and went
>
> > completely off-topic.
> >
> > The word "obfuscate" comes to ones mind, so lets not waste time
> > debating Richard's flawed analogies and logic. It's wrong, off topic
> > and not really worth expending any additional time on.
> >
> > On Tue, 25 Jan 2005 14:05:54 -0500 (Eastern Standard Time), Richard
> > Welsh <[EMAIL PROTECTED]> wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > The engine is not bolted shut, I can open the hood of my car.  I can
>
> > > do anything I want inside there, change spark plugs, bore it out,
> > > put a new battery in.  Infact I can even build my own engine to put
> > > in the car (mod).
> > >
> > > The thing is be patient, valve has to pay their employees some how
> > > and if they spend there entire budget on anti-cheat... bye bye
> > > valve. I suspect that there is a lack of an update to VAC because
> > > the original VAC wont cooperate with the Source Engine... so they
> > > have to make a new one. And only working 8 to 10 hours a day it can
> > > take some time.
> > >
> > > Yelling about it isn't gonna make it show up faster.  Remember what
> > > happens when you get want you want to early... An unfunctional game,
>
> > > system, or product.
> > >
> > >
> > > -------Original Message-------
> > >
> > > From: [email protected]
> > > Date: 01/25/05 13:56:53
> > > To: [email protected]
> > > Subject: RE: [hlds] Valve's Business & Cheats
> > >
> > > Richard Welsh wrote:
> > > > If you think Valve is responsible to make an anti-cheat you are
> > > > mistaking. It is not up to Valve to make an anti-cheat.  They get
> > > > no more money for it from anyone when they make it.
> > >
> > > It's a good analogy, Richard, but you left out the part where the
> > > car maker bolts their engine shut, assumes responsibility for
> > > preventing speeding and prohibits others from doing anything more
> > > than putting up little speed limit signs on the roads.
> > >
> > > Valve accepted responsibility for anti-cheat technology by starting
> > > VAC. They told Punkbuster to bugger off, and disabled a key part of
> > > HLGuard's previous prevention methods. The community's tried to work
>
> > > around it, but there's not a whole lot they can do without putting a
>
> > > larger burden on a mostly clueless and lazy playerbase (i.e.,
> > > Cheating-Death).
> > >
> > > --
> > > ironchef
> > > http://www.dexworld.org/
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > --
> > >
> > >
> > > _______________________________________________
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> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
>
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