So how does -tickrate compare or relate to +fps_max? ----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, February 24, 2005 11:51 PM Subject: RE: [hlds] new command, -tickrate.
> -tickrate <hz> > > So you want > -tickrate 85 > > Note that the raw FPS value displayed by the dedicated server is > decoupled from the tickrate (one frame may not equal one tick). > > - Alfred > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer > Sent: Thursday, February 24, 2005 9:47 PM > To: [email protected] > Subject: [hlds] new command, -tickrate. > > Can we have a hint the new command "-tickrate" use? I would like to run > our CSS game at 85 fps, not 66. > > -Tech _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

