I agree, that would be very helpful.

- CHiLLZ


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Sunday, March 13, 2005 7:12 AM
To: [email protected]
Subject: [hlds] Name change exploit

Can Valve do something about the name change exploit, where a player can
change their name extreamly fast (ie, no flood protection/throttling) in a
server and prevent them from being easily kicked (as their name changes so
fast, on a full server, its very hard to match up their steam ID to their
name - since its changed by the time I read the status output!).

Can we have a throttle of 1 name change per round as usual or 1 name change
while in observer per reconnect etc

ATTN VALVE: response please

Thanks


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