Yes, CS: Source.

I dont think its once per second... its a lot faster than that when viewed
via HLSW, can you check? Try via observer/spectate mode as well.

Increase this throttle from once per second to something like once per 30/60
seconds - No one needs to change their name every second.

Thanks,
Plasma

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, March 14, 2005 7:19 PM
Subject: RE: [hlds] Name change exploit


> What mod are you talking about? Counter-Strike: Source has rate limiting
> on name changes (once per second), we could change that threshold.
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Sunday, March 13, 2005 6:12 AM
> To: [email protected]
> Subject: [hlds] Name change exploit
>
> Can Valve do something about the name change exploit, where a player can
> change their name extreamly fast (ie, no flood protection/throttling) in
> a server and prevent them from being easily kicked (as their name
> changes so fast, on a full server, its very hard to match up their steam
> ID to their name - since its changed by the time I read the status
> output!).
>
> Can we have a throttle of 1 name change per round as usual or 1 name
> change while in observer per reconnect etc
>
> ATTN VALVE: response please
>
> Thanks
>
>
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