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Alfred,
There is a aimbot script going around 1.6 that also changes a players
name multiple times a second. I am not sure if it has made it to CS:S or
not but I have seen it on our 1.6 servers.
Rich
-------Original Message-------
From: [email protected]
Date: 03/14/05 03:24:09
To: [email protected]
Subject: RE: [hlds] Name change exploit
What mod are you talking about? Counter-Strike: Source has rate limiting
on name changes (once per second), we could change that threshold.
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Sunday, March 13, 2005 6:12 AM
To: [email protected]
Subject: [hlds] Name change exploit
Can Valve do something about the name change exploit, where a player can
change their name extreamly fast (ie, no flood protection/throttling) in
a server and prevent them from being easily kicked (as their name
changes so fast, on a full server, its very hard to match up their steam
ID to their name - since its changed by the time I read the status
output!).
Can we have a throttle of 1 name change per round as usual or 1 name
change while in observer per reconnect etc
ATTN VALVE: response please
Thanks
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