Then explain yourself.  Why am I wrong.


Bleeding Tomato

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin
Sent: Monday, March 14, 2005 4:46 PM
To: [email protected]
Subject: RE: [hlds] Name change exploit


There are quite a few instance where that is not true. Please dont push
your arbitrary limits on the community as a whole.



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jason O. Washburn
Sent: Monday, March 14, 2005 4:39 PM
To: [email protected]
Subject: RE: [hlds] Name change exploit


1X per map is more than enough.  If you need to change it more than that
something is wrong.


Bleeding Tomato



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Darren Mason
Sent: Monday, March 14, 2005 1:01 PM
To: [email protected]
Subject: RE: [hlds] Name change exploit


Alfred, please put my vote in with for a threshold of 1x per map or 1x
every 5-10 minutes or more. Perhaps a default value of 1x per map, with
config entry to modify if desired.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of CHiLLZ
Sent: Monday, March 14, 2005 10:38 AM
To: [email protected]
Subject: RE: [hlds] Name change exploit

I would say once per minute is plenty. If Valve could help us with that,
it would be extremely useful.

- CHiLLZ


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, March 14, 2005 3:24 AM
To: [email protected]
Subject: Re: [hlds] Name change exploit

It's CS:S that is being referred to. One of the newly released hacks out
now is a speedhack that will also grab every username on the server, and
change that players name to a slight variation of each one, once a
second.

Something like a cvar that admins can set or something hard-coded to
where either 1) the name-change allowed every X seconds is increased
significantly or 2) only X amount of name changes allowed per round or
(more ideally) per map would be nice.

And here's hoping that VAC2 comes out soon - the hacks and cheats have
become very bad recently, and are now widespread.

- K2
http://www.hardfought.org


"Alfred Reynolds" <[EMAIL PROTECTED]> wrote:

> What mod are you talking about? Counter-Strike: Source has rate
> limiting on name changes (once per second), we could change that
> threshold.
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew
> Armstrong
> Sent: Sunday, March 13, 2005 6:12 AM
> To: [email protected]
> Subject: [hlds] Name change exploit
>
> Can Valve do something about the name change exploit, where a player
> can change their name extreamly fast (ie, no flood
> protection/throttling) in a server and prevent them from being easily
> kicked (as their name changes so fast, on a full server, its very hard

> to match up their steam ID to their name - since its changed by the
> time I read the status output!).
>
> Can we have a throttle of 1 name change per round as usual or 1 name
> change while in observer per reconnect etc
>
> ATTN VALVE: response please
>
> Thanks
>
>
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