So is there any plan to fix this annoying bug? After a source server
runs for several days, eventually the FPS will climb to 1000 and lock
there. You can still ping the server, but it's very slow, usually about
3-4 times higher than normal. I don't think you can join it. It's tough
to monitor for this kind of thing since it's still running.

This is on Win2k3, running HL2MP, though I saw it with CS:S too.

--
ironchef
http://www.dexworld.org/



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