If you can send me a way to reproduce the problem (i.e running an idle server for a few days) then we can look into it. I haven't heard this one before. We are hunting down a frame rate halving bug (still no reproduction case for this however, so if you find one mail me).
- Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ironchef Sent: Monday, March 21, 2005 6:29 PM To: [email protected] Subject: [hlds] 1000fps bug in SRCDS still exists So is there any plan to fix this annoying bug? After a source server runs for several days, eventually the FPS will climb to 1000 and lock there. You can still ping the server, but it's very slow, usually about 3-4 times higher than normal. I don't think you can join it. It's tough to monitor for this kind of thing since it's still running. This is on Win2k3, running HL2MP, though I saw it with CS:S too. -- ironchef http://www.dexworld.org/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

