If you can send me a way to reproduce the problem (i.e running an idle
server for a few days) then we can look into it. I haven't heard this
one before. We are hunting down a frame rate halving bug (still no
reproduction case for this however, so if you find one mail me).

- Alfred

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ironchef
Sent: Monday, March 21, 2005 6:29 PM
To: [email protected]
Subject: [hlds] 1000fps bug in SRCDS still exists

So is there any plan to fix this annoying bug? After a source server
runs for several days, eventually the FPS will climb to 1000 and lock
there. You can still ping the server, but it's very slow, usually about
3-4 times higher than normal. I don't think you can join it. It's tough
to monitor for this kind of thing since it's still running.

This is on Win2k3, running HL2MP, though I saw it with CS:S too.

--
ironchef
http://www.dexworld.org/



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