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Alfred
 What is the relation of cl_interp to the servers tickrate if any?
 What is the relation of cl_interp to the clients average ping to the
server, if any?
 Is there a relationship between cl_interp and the in or out packets per
second as per the net_graph 3?
 What cl_interp setting should you use to just let the game work it out for
you automatically, just like the old ex_interp = 0 command in CS 1.6
 Thanks

 On 5/12/05, Philipp G. <[EMAIL PROTECTED]> wrote:
>
> >Because it's a listen server only feature (it uses a backchannel to
> >directly inject data into the systems video card, streaming that over
> >the network would blow up the dedicated server).
>
> That's OK, I'm sure a datacenter facility's intricate fire suppressant
> system can handle that.
>
> >From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> >Reply-To: [email protected]
> >To: <[email protected]>
> >Subject: RE: [hlds] Re: mp_showhitboxes
> >Date: Wed, 11 May 2005 16:54:07 -0700
> >
> >Because it's a listen server only feature (it uses a backchannel to
> >directly inject data into the systems video card, streaming that over
> >the network would blow up the dedicated server).
> >
> >- Alfred
> >
> >----Original Message----
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED] On Behalf Of Rafael Lopez
> >Sent: Wednesday, May 11, 2005 4:41 PM To: [email protected]
> >Subject: [hlds] Re: mp_showhitboxes
> >
> > > Thanks alfred taht was pretty neat but WHY cant we enable that on
> > > dedicated servers? mp_showhitboxes only works on listen.
> > >
> > > Please?
> > >
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