They were warned multiple times to not use the hacks they were, so it is upon 
their own heads.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of PiTaGoRaS Sent:
Friday, May 20, 2005 1:10 AM To: [email protected]
Subject: RE: [hlds] server crashes w/ new update

> I will never understand why Valve make this this kind of "fixes" that
> broke something else without any warning. Is it so dificult to
> contact with the Mani/AMX plugin devs, for example, some days before
> relase so they are able to update their code and everybody is happy?
>
> ... really tired of this.
>
> Alfred Reynolds escribi�(Fri, 20 May 2005 00:49:04 -0700):
> > �They are using an undocumented hack to display those menus, this
> > �update removes the hack and so they can no longer use it (because
> > �the last subsystem that was using it, radio menus, has finally been
> > �fixed to be client side). They have a plugin API to display
> > �messages to users and get feedback, they should use that.
> >
> > �- Alfred
> >
> > �----Original Message----
> > �From: [EMAIL PROTECTED]
> > �[mailto:[EMAIL PROTECTED] On Behalf Of K2 Sent:
> > �Friday, May 20, 2005 12:43 AM To: [email protected]
> > �Subject: RE: [hlds] server crashes w/ new update
> >
> > > �Thx Alfred for staying on top of this and offering a roll-back.
> > > Looking forward to the fix.
> > >
> > > �Something else tho that I believe needs to be addressed. The Mani
> > > �plugin as well as Beetles plugin no longer work as intended - the
> > > �AMX-style menus no longer function. A quote from Beetle: 'valve
> > > �stopped any commands from the menus being sent to the server... I
> > > �have no idea of any way to do it now..'
> > >
> > > �Was this intentional or part of the problem with the new binary?
> > >
> > > �- K2
> > >
> > > �-----Original Message-----
> > > �From: [EMAIL PROTECTED]
> > > �[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > > �Reynolds Sent: Thursday, May 19, 2005 7:35 PM To:
> > > [EMAIL PROTECTED] Subject: RE: [hlds] server crashes
> > > w/ �new update
> > >
> > > �I am going to do an update soon that will roll the binary back
> > > �(but keep the new de_inferno, it had a couple valuable fixes perf
> > > �wise). The de_inferno update made the whole update mandatory.
> > >
> > > �- Alfred
> > >
> > > �----Original Message----
> > > �From: [EMAIL PROTECTED]
> > > �[mailto:[EMAIL PROTECTED] On Behalf Of Simon
> > > �Garner Sent: Thursday, May 19, 2005 10:26 PM To:
> > > [EMAIL PROTECTED] Subject: Re: [hlds] server crashes
> > > w/ �new update
> > >
> > > > �On 20/05/2005 3:47 p.m., Alfred Reynolds wrote:
> > > > > �I have had a couple reports of this happening on de_port.
> > > > > �Does anyone get it on any other Valve maps? (not third party
> > > > > ones).
> > > > >
> > > > > �- Alfred
> > > > >
> > > >
> > > > �Seems to be happening on all maps.
> > > >
> > > > �Save us Alfred, teh servers are dyiinng!
> > > >
> > > > �On a related note, why was this a required update anyway? I
> > > > �wasn't even going to bother updating as I hadn't had any
> > > > �trouble with the two issues it was fixing, but unfortunately I
> > > > was forced to. :(
> > > >
> > > > �-Simon
> > > >
> > > > �_______________________________________________
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> > > > archives, please visit:
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> > > >
> > >
> > > �_______________________________________________
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> > > archives, please visit:
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> > >
> > >
> > > �_______________________________________________
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> > > archives, please visit:
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> > >
> > �_______________________________________________
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> > archives, please visit:
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>
>
>
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