This warping lag is not restricted to 100 tic servers, reducing to 66 or
33 is a mildly ineffective remedy at best.

While somewhat useful stop-gap solutions, dialing back tic-rates, reducing
slots and rebooting your server every 6 hours aren't exactly satisfactory
answers.

Given the scale of this issue I can only assume (hope) Valve will release
an update this week to address this.

> Message: 7
> From: "Steven Hartland" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last Update...
> Date: Mon, 11 Jul 2005 20:30:09 +0100
> Reply-To: [email protected]
>
> Play on a normal tick rate server :P



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