I disagree.  I've had my settings on default (client side) for the
longest time and I still experience the massive choke/loss of FPS that
most everybody else is experiencing.  Pings are perfectly fine and I've
noticed nothing out of the ordinary in terms of lag spikes on any of the
servers I've played on.  I've played on 33 tickrate servers and 66
tickrate servers of various size (20 to 32+ players) and they all
exhibit the same major stuttering since the latest update.

For not having changed my rates from the default (outside of rate which
is set at 21000), and for having no problems before this update (with
the same rates), this is definately an issue brought by something in the
latest update.

dexion wrote:

I have a few 32's running had 28 in it with no problems. But its all client
side tweaks.

10k rate
30 cl_updaterate
20 cl_cmdrate

Really the default settings the game sets up with
dex

With higher cl_cmdrate I was really having trouble. The problem is all the
clients have to set their rates etc to realistic settings. That is just not
going to happen.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Aaron Matthews
Sent: Monday, July 11, 2005 8:49 PM
To: [email protected]
Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last Update...


What do you mean by 10k/30/20 settings?  Are you saying you're able to
run a lag/warp free server with over 30 people?  Please explain, I
would love to get my servers back up to their normal size.

On 7/11/05, dexion <[EMAIL PROTECTED]> wrote:


I am finding people with realistic client settings are fine. I have played
around with my client settled on 10k/30/20 settings and everything went
away.
dex


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Ben
Sent: Monday, July 11, 2005 8:00 PM
To: [email protected]
Subject: RE: [hlds] Teleport Lag on Bigger Servers Since Last Update...


I have to say that I haven't experienced any of this...

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: 11 July 2005 21:55
To: [email protected]
Subject: re: [hlds] Teleport Lag on Bigger Servers Since Last Update...

This warping lag is not restricted to 100 tic servers, reducing to 66 or
33 is a mildly ineffective remedy at best.

While somewhat useful stop-gap solutions, dialing back tic-rates, reducing
slots and rebooting your server every 6 hours aren't exactly satisfactory
answers.

Given the scale of this issue I can only assume (hope) Valve will release
an update this week to address this.



Message: 7
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last Update...
Date: Mon, 11 Jul 2005 20:30:09 +0100
Reply-To: [email protected]

Play on a normal tick rate server :P



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