Yes, thank you for your quick response. I understand. I still would love it if Valve would fix this so I can put my 40 slot servers back up. Anyone from Valve reading this yet?
On 7/12/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Sorry Aaron > You can either run: > 6 by less than 20 player SRCDS on the Server Hardware I described above > or > 4 by greater than or equal to 20 player SRCDS on the Server Hardware I > described above > Does that make sense? > > On 7/13/05, Aaron Matthews <[EMAIL PROTECTED]> wrote: > > > > Ben, The issue here is the CPU usage on machines as the number of full > > slots goes up. Since the last update, everyone running srcds seems to > > have this occurring. The reason it is not happening to you could be > > you are not running a large enough server, or, you are only running > > one server. I can run a 40 man server on my box with no lag since > > this update, yes. However, if i try to open another server with the > > 40 man running, the warpage lag appears. This is because its taxing > > on my processor too much. You can replicate it by opening another > > couple of servers and waiting for them to fill up. I can guarantee > > that the minute you get 3 servers with over 30 people, you will be > > seeing this problem. > > > > And whisper: In your response 2 emails ago, did you say that you have > > now successfully set up a lag free 32 man along with running 2 24 > > slots and a 20 slot? or did you say that you just have 6, 16 slot > > servers open? I have been screwing with rates on my servers, and that > > can help the choke a little bit, however, it always comes back to the > > processor usage when I get too many people in my servers. > > > > Valve, I think you seriously need to consider that you have a large > > memory leak in srcds since the last update. CPU usage is out of > > control. This update has magnified the amount of processing power > > srcds needs more than ever before. It is costing us server operators > > time, money, and clients. And I know personally that you are loosing > > players on a daily basis (I've heard many people say they aren't going > > to play source anymore because this last update 'ruined' the game for > > them). I beg that you seriously consider rolling back this last > > update or releasing an emergency patch which fixes this leak. > > > > > > > > On 7/12/05, Whisper <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > What is your setup Ben, because there are plenty of us having the > > problem > > > and I just told you how I solved it, although less than optimally from > > the > > > clients perspective. > > > > > > On 7/12/05, Ben <[EMAIL PROTECTED]> wrote: > > > > > > > > It's NOT every server, so unless you give some kind of indication on > > how > > > > to > > > > replicate it, I doubt anything will be done. Like I said, I haven't > > seen > > > > anything like what your describing. > > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > > > > Sent: 12 July 2005 10:09 > > > > To: [email protected] > > > > Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last > > Update... > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > Well we have gone back to: > > > > sv_maxupdaterate 60 > > > > sv_maxrate 10000 > > > > tickrate 33 > > > > 1 x Dual Xeon 3.0 Windows 2003 Box with 2GB of RAM > > > > Running: > > > > 1 x 32 SRCDS > > > > 2 x 24 SRCDS > > > > 1 x 20 SRCDS > > > > 1 x Dual Xeon 3.0 Windows 2003 Box with 2GB of RAM > > > > Running 6 x 16 SRCDS with most at or near capacity the lag has > > disappeared > > > > Wasn't a great gaming experience but certainly none of the ridiculous > > > > amount of lag we have gotten from the 06July2005 Update > > > > The terrible shot registration and "I missed him but he died anyway" > > crap > > > > is there though, but hey, no lag > > > > Hope this helps some people > > > > On 7/12/05, Morten Trydal <[EMAIL PROTECTED]> wrote: > > > > > > > > > > our tickrate 100 server was perfect before the update, with a > > sv_maxrate > > > > > of > > > > > 25000. > > > > > I could run with rate 25000(even 20000), cl_updaterate 100 and > > > > cl_cmdrate > > > > > 100 and get no choke whatsoever. > > > > > > > > > > After the update i was getting 30-50 choke with the same server and > > > > client > > > > > settings, along with the increased server CPU use etc. > > > > > > > > > > To get rid of the choke, it seems that i have to set sv_minrate to > > > > > 15000(cause some people use 2 low rate with high update- and > > cmdrate) > > > > and > > > > > sv_maxrate to 30000. I have to use rate 30000 to get rid of most of > > the > > > > > choke, or else i have to lower my cl_updaterate waaaay down. > > > > > > > > > > Problem is, not everyone is allowed to use sv_maxrate 30000 on their > > > > > server, > > > > > and it would also increase the server load... > > > > > > > > > > So i hope Valve does something about is as soon as possible, as the > > > > bullet > > > > > registration felt perfect on a tickrate 100 server before the > > update. > > > > > > > > > > Morten > > > > > > > > > > ----- Original Message ----- > > > > > From: "dexion" <[EMAIL PROTECTED]> > > > > > To: <[email protected]> > > > > > Sent: Tuesday, July 12, 2005 2:55 AM > > > > > Subject: RE: [hlds] Teleport Lag on Bigger Servers Since Last > > Update... > > > > > > > > > > > > > > > >I have a few 32's running had 28 in it with no problems. But its > > all > > > > > client > > > > > > side tweaks. > > > > > > > > > > > > 10k rate > > > > > > 30 cl_updaterate > > > > > > 20 cl_cmdrate > > > > > > > > > > > > Really the default settings the game sets up with > > > > > > dex > > > > > > > > > > > > With higher cl_cmdrate I was really having trouble. The problem is > > all > > > > > the > > > > > > clients have to set their rates etc to realistic settings. That is > > > > just > > > > > > not > > > > > > going to happen. > > > > > > > > > > > > > > > > > > -----Original Message----- > > > > > > From: [EMAIL PROTECTED] > > > > > > [mailto:[EMAIL PROTECTED] Behalf Of Aaron > > Matthews > > > > > > Sent: Monday, July 11, 2005 8:49 PM > > > > > > To: [email protected] > > > > > > Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last > > > > Update... > > > > > > > > > > > > > > > > > > What do you mean by 10k/30/20 settings? Are you saying you're able > > to > > > > > > run a lag/warp free server with over 30 people? Please explain, I > > > > > > would love to get my servers back up to their normal size. > > > > > > > > > > > > On 7/11/05, dexion <[EMAIL PROTECTED]> wrote: > > > > > >> I am finding people with realistic client settings are fine. I > > have > > > > > >> played > > > > > >> around with my client settled on 10k/30/20 settings and > > everything > > > > went > > > > > >> away. > > > > > >> dex > > > > > >> > > > > > >> > > > > > >> -----Original Message----- > > > > > >> From: [EMAIL PROTECTED] > > > > > >> [mailto:[EMAIL PROTECTED] Behalf Of Ben > > > > > >> Sent: Monday, July 11, 2005 8:00 PM > > > > > >> To: [email protected] > > > > > >> Subject: RE: [hlds] Teleport Lag on Bigger Servers Since Last > > > > Update... > > > > > >> > > > > > >> > > > > > >> I have to say that I haven't experienced any of this... > > > > > >> > > > > > >> -----Original Message----- > > > > > >> From: [EMAIL PROTECTED] > > > > > >> [mailto:[EMAIL PROTECTED] On Behalf Of > > > > > >> [EMAIL PROTECTED] > > > > > >> Sent: 11 July 2005 21:55 > > > > > >> To: [email protected] > > > > > >> Subject: re: [hlds] Teleport Lag on Bigger Servers Since Last > > > > Update... > > > > > >> > > > > > >> This warping lag is not restricted to 100 tic servers, reducing > > to 66 > > > > > or > > > > > >> 33 is a mildly ineffective remedy at best. > > > > > >> > > > > > >> While somewhat useful stop-gap solutions, dialing back tic-rates, > > > > > >> reducing > > > > > >> slots and rebooting your server every 6 hours aren't exactly > > > > > satisfactory > > > > > >> answers. > > > > > >> > > > > > >> Given the scale of this issue I can only assume (hope) Valve will > > > > > release > > > > > >> an update this week to address this. > > > > > >> > > > > > >> > Message: 7 > > > > > >> > From: "Steven Hartland" <[EMAIL PROTECTED]> > > > > > >> > To: <[email protected]> > > > > > >> > Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last > > > > > Update... > > > > > >> > Date: Mon, 11 Jul 2005 20:30:09 +0100 > > > > > >> > Reply-To: [email protected] > > > > > >> > > > > > > >> > Play on a normal tick rate server :P > > > > > >> > > > > > >> > > > > > >> > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > >> please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > >> > > > > > >> > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > >> please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > >> > > > > > >> > > > > > >> > > > > > >> _______________________________________________ > > > > > >> To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > > please visit: > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > >> > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

