-- [ Picked text/plain from multipart/alternative ] Can somebody please explain why the latency measurements for: The Scoreboard Net_graph 3 Stats & rcon stats Are 3 completely different and unrelated numbers, all purporting to be measuring latency (ping) of the players connection. As a rule of thumb, it appears (but I could be wrong and it could just be me) that the scoreboard ping is always the lowest, net_graph 3 ping is twice that of the scoreboard stats & rcon stats it twice that of net_graph 3. The only thing that makes sense is the scoreboard latency, which seems to be for the most part, a reasonably accurate reflection of what your latency is if you measured it with a cmdline ping in Windows. Anyhow, if somebody could provide a accurate logical explanation as to why these 3 latency measurements are completely different and why, it would be much appreciated. Cheers --
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

