So how about self tuning then, based on connection speed / latency /
choke / fps(?) / packet loss? I didn't take into consideration isdn &
56k players, so maybe self tuning would be the way to go, or is
something like this not possible yet?

Rick Payton, IT Support
Morikawa & Associates
(808) 572-1745
http://www.mai-hawaii.com/

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James Grimstead
Sent: Thursday, July 21, 2005 10:49 AM
To: [email protected]
Subject: RE: [hlds] rate toggle

Cant do that, people on isdn and 56k would just lag completely, choke it
up and get flush entity packets all over the place.

The ability to control the cl_cmdrate and cl_rate would be better then
forcing it, to allow change for isdn and 56k players.
Controlling it though isnt as important as knowing what a clients
cl_cmdrate and cl_rate actually are.  If we at least know what all their
rates are we can then force them to change them to a more reasonable
level.

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