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What quantum computers are you running Al?
 Is it Windows or Linux?

 On 9/29/05, Al <[EMAIL PROTECTED]> wrote:
>
> Can I ask if these suggested settings are for a bandwidth optimised server
> or are there limitations of the game engine causing a decrease in
> peformance
> when the settings are at full whack?
> I am currently running 3 X 20slot dod:s servers on 1 box all with the
> settings:
> tickrate - 100
> fps_max 300
> sv_minupdaterate 20
> sv_maxupdaterate 101
> sv_minrate 4000
> sv_maxrate 25000
> Although all the servers have not been full at one time, when one was full
> my ping was still very good, server cpu load was floating between 20% and
> 25% sometimes peaking up to 30% but as I said i'm not sure what the load
> is
> like when all the processes are full as they havent all been filled yet!
> Al
>
> ----- Original Message -----
> From: "Whisper" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, September 29, 2005 4:55 AM
> Subject: Re: [hlds] Rate Settings for 20 Player DOD:S ?
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > DoD is harder on resources than CS is
> > Try
> > tickrate 50
> > fps_max 300
> > 15000
> > 3000
> > 50
> > 25
> > And work down from there
> > Unless of course you are already at defaults in which case I'd make it a
> > 14
> > player server. :)
> >
> > On 9/29/05, leo bounds <[EMAIL PROTECTED]> wrote:
> >>
> >> Can someone suggest what would be the best rate
> >> settings for 20 player DOD:S ?
> >>
> >> sv_maxrate ?
> >> sv_minrate ?
> >> sv_maxupdaterate ?
> >> sv_minupdaterate ?
> >>
> >> I used settings like I did before for CSS but people
> >> have been complaining about game lag.
> >>
> >> Thank you for any helpful info at all.
> >>
> >> - LB
> >>
> >>
> >>
> >> __________________________________
> >> Yahoo! Mail - PC Magazine Editors' Choice 2005
> >> http://mail.yahoo.com
> >>
> >> _______________________________________________
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> >>
> > --
> >
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>
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