-- [ Picked text/plain from multipart/alternative ] So the GUI version works for you, but HLDS does not Very strange Worth letting Alfred know
On 11/14/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > A good idea might be to point these kids to the wiki (which was an > excellent > idea btw) so they get lots of their questions answered and get to leave us > old timers alone in here to pester Alfred with the more technical > questions. > ;) > > And since I labeled this OT in my last post it might be worth mentioning > an > oddity. I pulled a copy of 1.6 to our dual-core, dual cpu Opteron rig with > 4GBs of RAM the other day. Fired up the GUI for it just to see if maybe > the > GUI could overcome the message claiming that the server didn't have 15MBs > of > RAM in it. Believe it or not the server started. So the next obvious step > was to shut that worthless thing off and tried to fire it normally in the > console. Wouldn't you know it worked! Imagine that. Not sure why since if > I > pull a copy and fire it directly to the console I get the memory error > message. Go figure. But at least it's a possible work around for guys > running big servers. > > Rayne > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > Sent: Sunday, November 13, 2005 8:19 PM > To: [email protected] > Subject: Re: [hlds] Custom Content not working right. [OT] > > -- > [ Picked text/plain from multipart/alternative ] > I am almost bald from this type of question though, so somebody has to > suffer > Misery loves company :) > > On 11/14/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > > And now you provide the questionare with a helpful answer...good man. > > Don't > > think me too harsh man. But your comment was a bit sharp to the kid and > I > > commented to you with no intention of pasting what he could easily find > > himself or by Googling the cvar. ;) So ultimately it makes you the > better > > man for answering his question. :) > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > > Sent: Sunday, November 13, 2005 7:41 PM > > To: [email protected] > > Subject: Re: [hlds] Custom Content not working right. > > > > -- > > [ Picked text/plain from multipart/alternative ] > > In fact it was November the 9th and the thread was titled shock horror > > "*sv_downloadurl > > issue* " > > And it was the ever helpful *Kevin Ottalini* who provided the quick and > > dirty run down on how to get it right which I will repost here, since > you > > obviously missed it as well Ray, otherwise you would have refered the > > original poster to it. > > > > > Content on linux/unix web servers is case sensitive, content on win32 > > > webservers is not. > > > > > > For the BSP this can be complex since the map name "mapNaMe.bsp" as > > > entered > > > on the server console or in the mapcycle defines the bsp name that > will > > be > > > requested from the URL (so on linux/unix servers the case must match) > > then > > > the content that is defined in the .res file and within the BSP must > > match > > > as well, so a sound name that is "sound.WAV" requires that exact name > > and > > > case on the linux/unix webserver too. > > > > > > Having a different case for the content in the .res file (from the > > actual > > > content in the BSP) may cause the content to be downloaded (attempted) > a > > > second time, always important to have all content name/case match > > > everywhere. > > > > > > One thing to be aware of though, if content with a space or other > > special > > > character is not available, the client may display a truncated name in > > > console for the failed content. > > > > > > For example, hldm server, + linux web server which does _not_ have > this > > > piece of content available: > > > "sound/music/don't_worry_be_happy.wav" > > > > > > the webserver will flag the correct name: > > > [Tue Nov 8 10:38:02 2005] [error] [client xxx.xxx.xxx.xxx] File does > not > > > exist: valve/sound/music/don't_worry_be_happy.wav > > > > > > but the client will display a message that the failed download is: > > > Error: server failed to transmit file 'sound/music/don' > > > > > > (client will properly d/l the file if it is available). > > > > > > Win32 HTTP servers just send it all regardless of case, assuming its > > > available. > > > > > > So in summary (so it all works regardless): > > > 1. server must have a .res file for the BSP locally and on the http > > server > > > 2. content names in .res file must match content names within the BSP > > > including case > > > 3. content names on http server must match content names within the > BSP > > > including case > > > 4. mapcycle name (or map as typed in console) must have the same case > as > > > the > > > mapname on the http server > > > > > > If you are running any addon mod (like MANI or adminmod) that can > force > > > additional content down, be sure to disable this since if that content > > is > > > not on your http server it will cause an additional connect/reconnect > by > > > the > > > client to the http server as well. > > > > > > Any content not available on your http server won't be downloaded so > > there > > > should be no bandwidth hit regardless of the number of failed > attempts. > > > > > > Just to add, that if the files are in fact downloading to the client, > then > > the original poster has a client problem, not a server problem. > > You would think that would be some handy information to know, if you > were > > trying to troubleshoot this type of problem. > > > > On 11/14/05, Whisper <[EMAIL PROTECTED]> wrote: > > > > > > Not particuarly, no. > > > They obviously have not put much thought into their domain name, what > > > makes you think they are going to be able to be prepared to put any > > useful > > > sort of thought into anything else? > > > In any case, I was merely pointing out, we are going over the same > area > > > that was covered very recently. > > > On 11/14/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > > > > > > Gawd, do you not have tolerance for kids with domains like > > whutdufuk.com <http://whutdufuk.com> <http://whutdufuk.com>< > http://whutdufuk.com/> > > > > that may not have been here a week ago? If not maybe you should > think > > > > about > > > > not reading these emails at all. At least don't respond with rude > > > > comments > > > > to n00bies. Remember, some time ago you used to be JUST like he is > > now. > > > > > > > > Rayne > > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] ] On Behalf Of Whisper > > > > Sent: Sunday, November 13, 2005 6:57 PM > > > > To: [email protected] > > > > Subject: Re: [hlds] Custom Content not working right. > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > Gawd, did not somebody just post a whole how to not screw this up > > guide > > > > to > > > > this list, not more than a week ago? > > > > > > > > On 11/14/05, Yup < [EMAIL PROTECTED]> wrote: > > > > > > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > > > > > if sv_downloadurl is set, custom files will appear to download no > > > > matter > > > > > what even if the URL is wrong, the files don't exist, the http > > server > > > > is > > > > > down, or whatever else prevents them from being downloaded... > > > > > > > > > > double check the URL you set in sv_downloadurl and also make sure > > the > > > > path > > > > > on your http server matches the game server's path. > > > > > > > > > > if game server path to maps folder is C:\srcds\cstrike\maps and > path > > > > to > > > > > sound folder is C:\srcds\cstrike\sound, make sure the http > server's > > > > path > > > > > to > > > > > the maps folder is root/cstrike/maps and path to sound folder is > > > > > root/cstrike/sound and the URL in sv_downloadurl is > > > > > http://www.domaintoroot.com/cstrike > > > > > > > > > > On 12/31/01, James McKenna < [EMAIL PROTECTED]> wrote: > > > > > > > > > > > > We've added some custom content and wanted to share it with the > > > > world. > > > > > > > > > > > > > > > > > > Some new sounds for this one map, etc. The res files are set > > right, > > > > as > > > > > are > > > > > > > > > > > > permissions for the fast maps. > > > > > > > > > > > > I connect to the server and watch it download the needed files. > > > > However, > > > > > > the > > > > > > files don't actually download to my comp. When the sound is > > > > triggered in > > > > > > game, I get a missing file error. This is nuts, because I > watched > > > > them > > > > > > download. > > > > > > > > > > > > > > > > > > Please help > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

