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So the GUI version works for you, but HLDS does not
 Very strange
 Worth letting Alfred know

 On 11/14/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
> A good idea might be to point these kids to the wiki (which was an
> excellent
> idea btw) so they get lots of their questions answered and get to leave us
> old timers alone in here to pester Alfred with the more technical
> questions.
> ;)
>
> And since I labeled this OT in my last post it might be worth mentioning
> an
> oddity. I pulled a copy of 1.6 to our dual-core, dual cpu Opteron rig with
> 4GBs of RAM the other day. Fired up the GUI for it just to see if maybe
> the
> GUI could overcome the message claiming that the server didn't have 15MBs
> of
> RAM in it. Believe it or not the server started. So the next obvious step
> was to shut that worthless thing off and tried to fire it normally in the
> console. Wouldn't you know it worked! Imagine that. Not sure why since if
> I
> pull a copy and fire it directly to the console I get the memory error
> message. Go figure. But at least it's a possible work around for guys
> running big servers.
>
> Rayne
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> Sent: Sunday, November 13, 2005 8:19 PM
> To: [email protected]
> Subject: Re: [hlds] Custom Content not working right. [OT]
>
> --
> [ Picked text/plain from multipart/alternative ]
> I am almost bald from this type of question though, so somebody has to
> suffer
> Misery loves company :)
>
> On 11/14/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >
> > And now you provide the questionare with a helpful answer...good man.
> > Don't
> > think me too harsh man. But your comment was a bit sharp to the kid and
> I
> > commented to you with no intention of pasting what he could easily find
> > himself or by Googling the cvar. ;) So ultimately it makes you the
> better
> > man for answering his question. :)
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> > Sent: Sunday, November 13, 2005 7:41 PM
> > To: [email protected]
> > Subject: Re: [hlds] Custom Content not working right.
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > In fact it was November the 9th and the thread was titled shock horror
> > "*sv_downloadurl
> > issue* "
> > And it was the ever helpful *Kevin Ottalini* who provided the quick and
> > dirty run down on how to get it right which I will repost here, since
> you
> > obviously missed it as well Ray, otherwise you would have refered the
> > original poster to it.
> >
> > > Content on linux/unix web servers is case sensitive, content on win32
> > > webservers is not.
> > >
> > > For the BSP this can be complex since the map name "mapNaMe.bsp" as
> > > entered
> > > on the server console or in the mapcycle defines the bsp name that
> will
> > be
> > > requested from the URL (so on linux/unix servers the case must match)
> > then
> > > the content that is defined in the .res file and within the BSP must
> > match
> > > as well, so a sound name that is "sound.WAV" requires that exact name
> > and
> > > case on the linux/unix webserver too.
> > >
> > > Having a different case for the content in the .res file (from the
> > actual
> > > content in the BSP) may cause the content to be downloaded (attempted)
> a
> > > second time, always important to have all content name/case match
> > > everywhere.
> > >
> > > One thing to be aware of though, if content with a space or other
> > special
> > > character is not available, the client may display a truncated name in
> > > console for the failed content.
> > >
> > > For example, hldm server, + linux web server which does _not_ have
> this
> > > piece of content available:
> > > "sound/music/don't_worry_be_happy.wav"
> > >
> > > the webserver will flag the correct name:
> > > [Tue Nov 8 10:38:02 2005] [error] [client xxx.xxx.xxx.xxx] File does
> not
> > > exist: valve/sound/music/don't_worry_be_happy.wav
> > >
> > > but the client will display a message that the failed download is:
> > > Error: server failed to transmit file 'sound/music/don'
> > >
> > > (client will properly d/l the file if it is available).
> > >
> > > Win32 HTTP servers just send it all regardless of case, assuming its
> > > available.
> > >
> > > So in summary (so it all works regardless):
> > > 1. server must have a .res file for the BSP locally and on the http
> > server
> > > 2. content names in .res file must match content names within the BSP
> > > including case
> > > 3. content names on http server must match content names within the
> BSP
> > > including case
> > > 4. mapcycle name (or map as typed in console) must have the same case
> as
> > > the
> > > mapname on the http server
> > >
> > > If you are running any addon mod (like MANI or adminmod) that can
> force
> > > additional content down, be sure to disable this since if that content
> > is
> > > not on your http server it will cause an additional connect/reconnect
> by
> > > the
> > > client to the http server as well.
> > >
> > > Any content not available on your http server won't be downloaded so
> > there
> > > should be no bandwidth hit regardless of the number of failed
> attempts.
> >
> >
> > Just to add, that if the files are in fact downloading to the client,
> then
> > the original poster has a client problem, not a server problem.
> > You would think that would be some handy information to know, if you
> were
> > trying to troubleshoot this type of problem.
> >
> > On 11/14/05, Whisper <[EMAIL PROTECTED]> wrote:
> > >
> > > Not particuarly, no.
> > > They obviously have not put much thought into their domain name, what
> > > makes you think they are going to be able to be prepared to put any
> > useful
> > > sort of thought into anything else?
> > > In any case, I was merely pointing out, we are going over the same
> area
> > > that was covered very recently.
> > > On 11/14/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Gawd, do you not have tolerance for kids with domains like
> > whutdufuk.com <http://whutdufuk.com> <http://whutdufuk.com><
> http://whutdufuk.com/>
> > > > that may not have been here a week ago? If not maybe you should
> think
> > > > about
> > > > not reading these emails at all. At least don't respond with rude
> > > > comments
> > > > to n00bies. Remember, some time ago you used to be JUST like he is
> > now.
> > > >
> > > > Rayne
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] ] On Behalf Of Whisper
> > > > Sent: Sunday, November 13, 2005 6:57 PM
> > > > To: [email protected]
> > > > Subject: Re: [hlds] Custom Content not working right.
> > > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > Gawd, did not somebody just post a whole how to not screw this up
> > guide
> > > > to
> > > > this list, not more than a week ago?
> > > >
> > > > On 11/14/05, Yup < [EMAIL PROTECTED]> wrote:
> > > > >
> > > > > --
> > > > > [ Picked text/plain from multipart/alternative ]
> > > > > if sv_downloadurl is set, custom files will appear to download no
> > > > matter
> > > > > what even if the URL is wrong, the files don't exist, the http
> > server
> > > > is
> > > > > down, or whatever else prevents them from being downloaded...
> > > > >
> > > > > double check the URL you set in sv_downloadurl and also make sure
> > the
> > > > path
> > > > > on your http server matches the game server's path.
> > > > >
> > > > > if game server path to maps folder is C:\srcds\cstrike\maps and
> path
> > > > to
> > > > > sound folder is C:\srcds\cstrike\sound, make sure the http
> server's
> > > > path
> > > > > to
> > > > > the maps folder is root/cstrike/maps and path to sound folder is
> > > > > root/cstrike/sound and the URL in sv_downloadurl is
> > > > > http://www.domaintoroot.com/cstrike
> > > > >
> > > > > On 12/31/01, James McKenna < [EMAIL PROTECTED]> wrote:
> > > > > >
> > > > > > We've added some custom content and wanted to share it with the
> > > > world.
> > > > > >
> > > > > >
> > > > > > Some new sounds for this one map, etc. The res files are set
> > right,
> > > > as
> > > > > are
> > > > > >
> > > > > > permissions for the fast maps.
> > > > > >
> > > > > > I connect to the server and watch it download the needed files.
> > > > However,
> > > > > > the
> > > > > > files don't actually download to my comp. When the sound is
> > > > triggered in
> > > > > > game, I get a missing file error. This is nuts, because I
> watched
> > > > them
> > > > > > download.
> > > > > >
> > > > > >
> > > > > > Please help
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > > > > please visit:
> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >
> > > > > --
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > > --
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
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> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
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> > > >
> > >
> > >
> > --
> >
> > _______________________________________________
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> > please visit:
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> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> --
>
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>
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