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[ Picked text/plain from multipart/alternative ]
I know that some of the admin mods (beetles) will let you check tickrate
ingame. You could also start netgraph while on your server, raise your
cmdrate and/or updaterate to 100. On the netgraph check the in/out (I think
the far right value for each) and they should go over the default 33. Maybe
someone else can verify, elaborate on this as I am not exactly positive.
For the gravity, couldn't he make a gravity.cfg file with just the
sv_gravity 600 in it and call it from the server.cfg/command line, or maybe
put it in the autoexec.cfg rather than enter it in a cfg for every map?




On 1/10/06, Scott Tuttle <[EMAIL PROTECTED]> wrote:
>
> I confirmed this.  Same thing happens to the default server I just
> created.
>
> Probably just like mp_timelimit sv_gravity is only read from the
> server.cfg
> file one time.  But in the case of sv_gravity it defaults to the value of
> 800.
>
> If you use amxmodx you can place additional commands into amxx.cfg and
> they
> will be executed each time the map changes.  For instance, on my dod
> server
> we allow them to extend the time on the maps.  Sometimes on avalanche the
> map will get extended for like 3 hours.  Well when the map would change
> the
> new maplimit was 3 hours because it was not read from the server.cfg file
> on
> the map change.  So you place amx_cvar mp_timelimit 30 and it resets the
> timelimit to 30 minutes on each map change.
>
> There may be other ways to get around the gravity problem.  I just don't
> have time to test some different things.
>
> Have you tried to launch your server with  "+servercfg server.cfg +exec
> server.cfg" on the console.  I don't run this way, but maybe the problem
> doesn't exist if you launch this way.
>
> Scott
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Visitor Rodgers
> Sent: Tuesday, January 10, 2006 1:39 AM
> To: [email protected]
> Subject: RE: [hlds] two questions...
>
> So, no one knows the answer?
>
> -----Original Message-----
> From: Visitor Rodgers
> Sent: Sunday, January 08, 2006 9:41 AM
> To: '[email protected]'
> Subject: RE: [hlds] two questions...
>
> As soon as the next map loads, the gravity is back to the default 800.
> I will add the paramater of -tickrate 100 to my command line, but how do I
> verify it?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Brian M Frain
> (eternal)
> Sent: Sunday, January 08, 2006 1:44 AM
> To: [email protected]
> Subject: Re: [hlds] two questions...
>
> --
> [ Picked text/plain from multipart/alternative ] The tickrate is set in
> the
> command line as -tickrate 100 What do you mean the gravity only lasts one
> round?
>
>
> On 1/8/06, Visitor Rodgers <[EMAIL PROTECTED]> wrote:
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ] How can I verify my
> > tickrate?
> > Why does sv_gravity only last one round?
> >
> > I have the following set in my server.cfg file:
> >
> > allow_spectators 1
> > fps_max   600
> > mp_allowmonsters 1
> > mp_autokick  1
> > mp_autoteambalance 1
> > mp_buytime  1
> > mp_c4timer  45
> > mp_flashlight  1
> > mp_footsteps  1
> > mp_forcechasecam 0
> > mp_freezetime  5
> > mp_friendlyfire  0
> > mp_hostagepenalty 4
> > mp_kickpercent  0.66
> > mp_limitteams  2
> > mp_logmessages  0
> > mp_mapvoteratio  0.6
> > mp_maxrounds  0
> > mp_playerid  0
> > mp_roundtime  10
> > mp_startmoney  1000
> > mp_timelimit  30
> > mp_tkpunish  1
> > mp_winlimit  0
> > pausable  0
> > sv_aim   0
> > sv_cheats  0
> > sv_clipmode  0
> > sv_gravity  500 // 800
> > sv_maxspeed  320
> > sv_maxupdaterate 60
> > sv_minupdaterate 10
> > sv_restartround  0
> > sv_timeout  60 // inactive player timeout?
> > tickrate  100
> >
> > // load ban files
> > exec listip.cfg
> > exec banned.cfg
> >
> > Thanks,
> > Shane
> > aka: Chorizo Omelet
> > --
> >
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