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[ Picked text/plain from multipart/alternative ]
http://whisper.ausgamers.com/wiki/index.php/Tickrate#Net_graph_3_Explanation

On 1/11/06, Brian M Frain (eternal) <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> I know that some of the admin mods (beetles) will let you check tickrate
> ingame. You could also start netgraph while on your server, raise your
> cmdrate and/or updaterate to 100. On the netgraph check the in/out (I
> think
> the far right value for each) and they should go over the default 33.
> Maybe
> someone else can verify, elaborate on this as I am not exactly positive.
> For the gravity, couldn't he make a gravity.cfg file with just the
> sv_gravity 600 in it and call it from the server.cfg/command line, or
> maybe
> put it in the autoexec.cfg rather than enter it in a cfg for every map?
>
>
>
>
> On 1/10/06, Scott Tuttle <[EMAIL PROTECTED]> wrote:
> >
> > I confirmed this.  Same thing happens to the default server I just
> > created.
> >
> > Probably just like mp_timelimit sv_gravity is only read from the
> > server.cfg
> > file one time.  But in the case of sv_gravity it defaults to the value
> of
> > 800.
> >
> > If you use amxmodx you can place additional commands into amxx.cfg and
> > they
> > will be executed each time the map changes.  For instance, on my dod
> > server
> > we allow them to extend the time on the maps.  Sometimes on avalanche
> the
> > map will get extended for like 3 hours.  Well when the map would change
> > the
> > new maplimit was 3 hours because it was not read from the server.cfgfile
> > on
> > the map change.  So you place amx_cvar mp_timelimit 30 and it resets the
> > timelimit to 30 minutes on each map change.
> >
> > There may be other ways to get around the gravity problem.  I just don't
> > have time to test some different things.
> >
> > Have you tried to launch your server with  "+servercfg server.cfg +exec
> > server.cfg" on the console.  I don't run this way, but maybe the problem
> > doesn't exist if you launch this way.
> >
> > Scott
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Visitor Rodgers
> > Sent: Tuesday, January 10, 2006 1:39 AM
> > To: [email protected]
> > Subject: RE: [hlds] two questions...
> >
> > So, no one knows the answer?
> >
> > -----Original Message-----
> > From: Visitor Rodgers
> > Sent: Sunday, January 08, 2006 9:41 AM
> > To: '[email protected]'
> > Subject: RE: [hlds] two questions...
> >
> > As soon as the next map loads, the gravity is back to the default 800.
> > I will add the paramater of -tickrate 100 to my command line, but how do
> I
> > verify it?
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Brian M Frain
> > (eternal)
> > Sent: Sunday, January 08, 2006 1:44 AM
> > To: [email protected]
> > Subject: Re: [hlds] two questions...
> >
> > --
> > [ Picked text/plain from multipart/alternative ] The tickrate is set in
> > the
> > command line as -tickrate 100 What do you mean the gravity only lasts
> one
> > round?
> >
> >
> > On 1/8/06, Visitor Rodgers <[EMAIL PROTECTED]> wrote:
> > >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ] How can I verify my
> > > tickrate?
> > > Why does sv_gravity only last one round?
> > >
> > > I have the following set in my server.cfg file:
> > >
> > > allow_spectators 1
> > > fps_max   600
> > > mp_allowmonsters 1
> > > mp_autokick  1
> > > mp_autoteambalance 1
> > > mp_buytime  1
> > > mp_c4timer  45
> > > mp_flashlight  1
> > > mp_footsteps  1
> > > mp_forcechasecam 0
> > > mp_freezetime  5
> > > mp_friendlyfire  0
> > > mp_hostagepenalty 4
> > > mp_kickpercent  0.66
> > > mp_limitteams  2
> > > mp_logmessages  0
> > > mp_mapvoteratio  0.6
> > > mp_maxrounds  0
> > > mp_playerid  0
> > > mp_roundtime  10
> > > mp_startmoney  1000
> > > mp_timelimit  30
> > > mp_tkpunish  1
> > > mp_winlimit  0
> > > pausable  0
> > > sv_aim   0
> > > sv_cheats  0
> > > sv_clipmode  0
> > > sv_gravity  500 // 800
> > > sv_maxspeed  320
> > > sv_maxupdaterate 60
> > > sv_minupdaterate 10
> > > sv_restartround  0
> > > sv_timeout  60 // inactive player timeout?
> > > tickrate  100
> > >
> > > // load ban files
> > > exec listip.cfg
> > > exec banned.cfg
> > >
> > > Thanks,
> > > Shane
> > > aka: Chorizo Omelet
> > > --
> > >
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> >
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> > >
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>
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