-- [ Picked text/plain from multipart/alternative ] I see the last SRCDS update using more memory on average over the course of a 24 hour period than it used to. I am not talking 1MB more, I am talking 10%-25% more
I wonder if anybody else is seeing the same thing? On 1/27/06, Drew Hostetler <[EMAIL PROTECTED]> wrote: > > At the beginnning of a CS:S scrim last night on my own server, 9 of > the 10 players' pings jumped up to around 350. The remaining player > stayed around 15-20. Immediately after he dropped, all of our pings > fell back to what we were pinging before the occurance. About 1 or 2 > rounds in to him rejoining, again, 9 of the 10 players' pings jumped > up to around 350. And once again, once he dropped, the other players' > pings dropped as well. > > The other team acknowledged it was a problem with him, and I saw > nothing wrong with the server at all. I saw no errors or warnings in > the server console and the CPU usage never rose above 40%. > > Anyone ever experience anything similar, and if so, is there anything > I can do to protect my servers from this happening again? > > Drew > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

