--
[ Picked text/plain from multipart/alternative ]
No, the ideal cl_interp is not "latency + 0.01", as latency is not deducted
from your interp for the delay, it however can be very useful to have ~ the
amount of ms your ping fluctuates (difference between highest and lowest
ping) added to your cl_interp, if you've got a stable connection, this would
be negliable.

For competitive play a fixed version of cl_interpolate 0 is ideal, and this
will become a legal cvar as soon as the bug is fixed.

On 2/13/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
>
> And this is the problem.  Ideal values of cl_interp should be (.01 + your
> ping / 1000) (somepeople go with .02)
>
> On a public server this isn't that big of a deal, but for competitive play
> some players find turning on interpolate and assigning a correct cl_interp
> to be very valuable.
>
>
>
>
>
>
> As a side note, I've noticed that there must be some code to hand pings in
> excess of 100ms (maybe 120ms) as when I play on UK servers (generally at
> around 130-140ms) I have little problem with accurate registration, but
> when
> I have >50 but <100, I have a great deal of problem with accurate
> registration.  Could just be my brain, or it could be something in the
> netcode of the source engine.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
> Sent: Monday, February 13, 2006 11:52 AM
> To: [email protected]
> Subject: Re: [hlds] zBlock Updated to take care of STEAM Beta Client
> Issues
>
> --
> [ Picked text/plain from multipart/alternative ] It DOES enforce cl_interp
> at a value of 0.01, it however does not REVERT cl_interp, this is because
> it's forcing it on something that isn't it's default value.
>
> On 2/13/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
> >
> > CSP (not the euro, I have no clue as I don't even have EU hosting yet
> > ;) does NOT enforce any cl_interp setting as you have to adjust it for
> > for lag.
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
> > Sent: Monday, February 13, 2006 8:09 AM
> > To: [email protected]
> > Subject: Re: [hlds] zBlock Updated to take care of STEAM Beta Client
> > Issues
> >
> > --
> > [ Picked text/plain from multipart/alternative ] Erm, CSP enforces
> > cl_interp aswell? Unless you mean cl_interpolate and "EuroCSP".
> >
> > On 2/13/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
> > >
> > > Yeah if only they'd make the cl_interp part optional.  Oh well ...
> > > Till this it's CSP for me.
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> > > Sent: Sunday, February 12, 2006 9:50 PM
> > > To: HLDS
> > > Subject: [hlds] zBlock Updated to take care of STEAM Beta Client
> > > Issues
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > http://zblock.eurocss.net/index.htm
> > >
> > > There is a problem with zBlock and the BETA STEAM Client
> > >
> > > You need the latest version of zBlock to fix it
> > >
> > > Cheers
> > > --
> > >
> > > _______________________________________________
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> > >
> > --
> >
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